Difference between revisions of "Dire elephant"
Line 13: | Line 13: | ||
|magic_resistance=100 | |magic_resistance=100 | ||
|hp_range=89-133 | |hp_range=89-133 | ||
+ | |avg_hp=111 | ||
|armour_class=13 | |armour_class=13 | ||
|evasion=2 | |evasion=2 | ||
Line 24: | Line 25: | ||
|attack4= | |attack4= | ||
|hit_dice=15 | |hit_dice=15 | ||
+ | |base_hp=5 | ||
+ | |extra_hp=5 | ||
+ | |fixed_hp=0 | ||
|intelligence={{Animal intelligence}} | |intelligence={{Animal intelligence}} | ||
|genus=elephant | |genus=elephant |
Revision as of 20:23, 2 May 2013
dire elephant Y | |
---|---|
HP | 89-133 |
HD | 15 |
XP | 1616 |
Speed | 10 |
AC | 13 |
EV | 2 |
Will | 100 |
Attack1 | 40 (trample: plain) |
Attack2 | 15 (trunk slap: plain)
|
Resistances | rDrown |
Vulnerabilities | None |
Habitat | Land |
Intelligence | Animal |
Uses | Uses nothing |
Holiness | Natural |
Size | Giant |
Type | elephant, dire elephant |
Flags | Warm-blooded |
With thick skin, even thicker legs and a memory to die for, this enraged pachyderm would like nothing more than to kill you and feast on your remains. |
Useful Info
A dire elephant is a much stronger version of an elephant. Like their smaller cousins, their melee attacks may push you back a tile, but their damage output is significantly higher.
Tips & Tricks
Dire elephants have significant damage output, and they're much more resistant to magic than regular elephants, but they aren't that much more durable otherwise. Any kind of strong Conjurations or Summonings magic will suffice, and pure melee characters can usually take them on one-on-one by the time they're encountered.
History
- Dire elephants were added in 0.7.