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Version 0.25: This article may not be up to date for the latest stable release of Crawl.
elephant YElephant.png
HP 44-90
HD 9
XP 483
Speed 10
AC 8
EV 2
Will 60
Attack1 20 (trample: trample)
Attack2 5 (trunk slap: plain)

Resistances rDrown
Vulnerabilities None
Habitat Land
Intelligence Animal
Uses Uses nothing
Holiness Natural
Size Giant
Type elephant, elephant
Flags Warm-blooded
A large, thick-hided pachyderm. It crushes its foes and then thrashes them with its trunk.

“And the King went to where the blind men were, and drawing near said to them: ‘Do you now know what an elephant is like?’
‘Assuredly, Lord: we now know what an elephant is like.’
‘Tell me then, O blind men, what an elephant is like.’
And those blind men, O Bhikkhus, who had felt the head of the elephant, said: ‘An elephant, Sir, is like a large round jar.
Those who had felt its ears, said: 'it is like a winnowing basket.’
Those who had felt its tusks, said: ‘it is like a plough-share.’
Those who had felt its trunk, said: ‘it is like a plough.’
Those who had felt its body, said: ‘it is like a granary.’
Those who had felt its feet, said: ‘it is like a pillar.’
Those who had felt its back, said: ‘it is like a mortar.’
Those who had felt its tail, said: ‘it is a like a pestle.’
Those who had felt the tuft of its tail, said: ‘it is like a broom.’
And they all fought amongst themselves with their fists, declaring, ‘such is an elephant, such is not elephant, an elephant is not like that, it is like this.’”
And the King, O Bhikkhus, was highly delighted.
-_Udāna_, VI “Jaccandhavagga”. ca. 5th cent. B.C.
trans. Dawsonne Melanchthon Strong, 1902.

Useful Info

Elephants are massive creatures which commonly roam the Lair in packs. They have enough HP and AC to last a few hits, and their attack deals decent damage and knocks you back a square, making it very difficult to escape via stairs. They can't knock you into lava or deep water this way, but that's small comfort after you've been trampled. They're still much weaker than their vicious cousins, the bloodthirsty dire elephant and the downright evil hellephant.

Tips & Tricks

  • If you can kill a yak, then this creature shouldn't give you much more trouble. Fight them in corridors to keep the pack from surrounding you, and try not to stand at the last tile of the hallway or you'll be pushed out into the open.
    • Fighting with a wall, plant, or other creature behind you will keep you from getting shoved backwards.
  • Note that even though elephants are not immune to poison, their relatively high HD makes them less likely than yaks to be confused by Mephitic Cloud unless you manage to keep them in the cloud for a few turns. Olgreb's Toxic Radiance works just fine, however.
  • Elephants are one of the first monsters you'll see that are large enough to safely wade through deep water. Don't count on any nearby lakes or rivers keeping them away from you.


Elephants were added in 0.7.