Difference between revisions of "Ijyb"
Line 13: | Line 13: | ||
|magic_resistance=12 | |magic_resistance=12 | ||
|hp_range=28 | |hp_range=28 | ||
+ | |avg_hp=28 | ||
|armour_class=2 | |armour_class=2 | ||
|evasion=12 | |evasion=12 | ||
Line 24: | Line 25: | ||
|attack4= | |attack4= | ||
|hit_dice=3 | |hit_dice=3 | ||
+ | |base_hp=0 | ||
+ | |extra_hp=0 | ||
+ | |fixed_hp=28 | ||
|intelligence={{Normal intelligence}} | |intelligence={{Normal intelligence}} | ||
|genus=goblin | |genus=goblin |
Revision as of 20:58, 2 May 2013
Ijyb g | |
---|---|
HP | 28 |
HD | 3 |
XP | 25 |
Speed | 10 |
AC | 2 |
EV | 12 |
Will | 12 |
Attack1 | 4 (hit: plain)
|
Resistances | None |
Vulnerabilities | None |
Habitat | Land |
Intelligence | Normal |
Uses | Weapons & armour Starting equipment Open doors |
Holiness | Natural |
Size | Small |
Type | goblin, goblin |
Flags | Speaks Unique Warm-blooded |
A small and twisted goblin, wearing some ugly blue rags. |
Useful Info
Ijyb is a particularly well-trained goblin appearing on the very early dungeon levels. He isn't much of a threat unless he happens to have a good wand, which can make him substantially more dangerous.
Location
- The Dungeon:2-7
Tips & Tricks
Just treat him like any other goblin. Lure him into melee by hiding behind a corner if he's carrying a wand.
He may drop decent magic armor.