Difference between revisions of "Ophan"
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|tile=[[File:Ophan.png]] | |tile=[[File:Ophan.png]] | ||
|flags={{Glows flag}}<br>{{Levitate flag}}<br>{{See invisible flag}}<br>{{!sil flag}} | |flags={{Glows flag}}<br>{{Levitate flag}}<br>{{See invisible flag}}<br>{{!sil flag}} | ||
− | |resistances={{Negative energy resistance 3}}, {{Rot resistance}}, <br>{{Drown resistance}}, {{ | + | |resistances={{Negative energy resistance 3}}, {{Rot resistance}}, <br>{{Drown resistance}}, {{Water resistance}}, <br>{{Asphyxiation resistance}}, {{Holy resistance}} |
|vulnerabilities=None | |vulnerabilities=None | ||
|max_chunks=0 | |max_chunks=0 | ||
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|holiness={{Holy}} | |holiness={{Holy}} | ||
|magic_resistance=Immune | |magic_resistance=Immune | ||
− | |hp_range= | + | |hp_range=79-118 |
− | |avg_hp= | + | |avg_hp=98 |
|armour_class=10 | |armour_class=10 | ||
|evasion=10 | |evasion=10 | ||
Line 42: | Line 42: | ||
the wheels did not turn about as the creatures went. Their rims were<br> | the wheels did not turn about as the creatures went. Their rims were<br> | ||
high and awesome, and all four rims were full of eyes all around.”<br> | high and awesome, and all four rims were full of eyes all around.”<br> | ||
− | -Ezekiel 1:15-18 (New International Version}} | + | -Ezekiel 1:15-18 (New International Version)}} |
− | |||
<!--monster-bot-end--> | <!--monster-bot-end--> | ||
{{list of | holy monsters}} | {{list of | holy monsters}} |
Revision as of 18:49, 8 April 2014
ophan G | |
---|---|
HP | 79-118 |
HD | 15 |
XP | 1404 |
Speed | 10 |
AC | 10 |
EV | 10 |
Will | Immune
|
Resistances | rN+++, rRot, rDrown, rWater, Asphyx, rHoly |
Vulnerabilities | None |
Habitat | Land |
Intelligence | High |
Uses | Uses nothing |
Holiness | Holy |
Size | Medium |
Type | angel, ophan |
Flags | Glows Levitate See invisible Silence immune |
A creature from the heavenly realms. It consists of a wheel within a wheel, and both of these are covered in eyes; strange flames of holy fire flicker all over it.
“As I looked at the living creatures, I saw a wheel on the ground beside |
For a list of all holy monsters, see list of holy monsters.
Contents
Useful Info
Ophanim are moderately powerful holy monsters with 7-tile halo auras that attack solely using their two spells. As soon as they notice you, they cast Holy Flames to trap you in a ring of holy fire (thankfully, the center tile is left unaffected). They then proceed to hammer you with Bolt of Fire. They are very rare, only appearing in holy-themed Pandemonium or Ziggurat floors.
Spells
Spell set | |
---|---|
Slot1 | Bolt of Fire (3d24) |
Slot2 | Holy Flames |
Slot3 | none |
Slot4 | Bolt of Fire (3d24) |
Slot5 | Holy Flames |
Slot6 | none |
Tips & Tricks
Get out of the ring of holy fire as soon as you can, preferably with a Blink. Undead characters should be wary as areas can soon be saturated with rings of holy fire.
Trivia
The Ophanim (Hebrew for "wheels") are a class of celestial beings found in the Book of Enoch, where they guard the throne of God without sleeping, along with the Cherubim and Seraphim. The wheels seen in Ezekiel's vision of the chariot are believed to also be Ophanim.