Difference between revisions of "Orange demon"
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|holiness={{Demonic}} | |holiness={{Demonic}} | ||
|magic_resistance=64 | |magic_resistance=64 | ||
| − | |hp_range=38- | + | |hp_range=38-65 |
| − | |avg_hp= | + | |avg_hp=51 |
|armour_class=3 | |armour_class=3 | ||
|evasion=7 | |evasion=7 | ||
Revision as of 22:51, 29 August 2014
| orange demon 4 | |
|---|---|
| HP | 38-65 |
| HD | 8 |
| XP | 417 |
| Speed | 10 |
| AC | 3 |
| EV | 7 |
| Will | 64 |
| Attack1 | 10 (reach sting: weakness + poison) |
| Attack2 | 8 (hit: plain)
|
| Resistances | rN+++, rTorm, rRot |
| Vulnerabilities | Holy, Holy wrath |
| Habitat | Land |
| Intelligence | Normal |
| Uses | Open doors |
| Holiness | Demonic |
| Size | Medium |
| Type | orange demon, orange demon |
| Flags | |
| An amber-coloured demon with a tail not unlike that of a scorpion. It contains a potent venom that can render its victims weak and their blows feeble.
“In Sparkill buried lies that man of mark |
Useful Info
Orange demons are melee-based tier-4 demons with reaching sting attacks that poison and weaken you. They are found in the Abyss, Pandemonium and the Hellmouth variant of Lair:8. They can be summoned by other monsters through the Summon Demon spell.
Tips & Tricks
They aren't very dangerous for even moderately well-armoured characters, but if you end up in the Abyss far too early, remembering that they can't fly might make escape a little easier. In general though, try to avoid fighting anything dangerous while weakened.
History
Prior to 0.13, orange demons lacked reaching and inflicted dexterity damage instead of weakness.