Difference between revisions of "Ring"
(-typo) |
(Moved ring of loudness to its own section, since it's not in the game yet) |
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*[[ring of levitation]] | *[[ring of levitation]] | ||
*[[ring of life protection]] | *[[ring of life protection]] | ||
− | |||
*[[ring of magical power]] | *[[ring of magical power]] | ||
*[[ring of poison resistance]] | *[[ring of poison resistance]] | ||
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*[[ring of teleportation]] | *[[ring of teleportation]] | ||
*[[ring of wizardry]] | *[[ring of wizardry]] | ||
+ | |||
+ | ==Upcoming rings== | ||
+ | *[[ring of loudness]] | ||
[[Category:Ring]] | [[Category:Ring]] |
Revision as of 20:24, 25 July 2014
Version 0.14: This article may not be up to date for the latest stable release of Crawl.
A talisman charged with arcane forces of unknown provenance, to be worn as jewellery on a finger.
"A ring of gold and a milk-white dove -Oscar Wilde, "Chanson". 1881. |
A ring is a type of jewellery. Most characters may wear one ring on each hand, paw, or tentacle. This usually limits you to two rings at a time, but octopodes may wear eight, and anyone wearing a macabre finger necklace gets one extra slot. In spite of their additional limbs, formicids are still limited to two ring slots.
There are several base types of rings, in addition to artifact rings.
Complete list of ring base types
- ring of dexterity
- ring of evasion
- ring of fire
- ring of hunger
- ring of ice
- ring of intelligence
- ring of invisibility
- ring of levitation
- ring of life protection
- ring of magical power
- ring of poison resistance
- ring of protection
- ring of protection from cold
- ring of protection from fire
- ring of protection from magic
- ring of regeneration
- ring of see invisible
- ring of slaying
- ring of strength
- ring of sustain abilities
- ring of sustenance
- ring of teleport control
- ring of teleportation
- ring of wizardry