Difference between revisions of "Cigotuvi's Fleshworks"

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A pulsating, organic lab filled with deformed versions of weak monsters, such as sickly elves and febrile orcs. There are also various ugly things and abominations. Beware: A few rooms have mutagenic fog, which will give you [[mutation]]s if you stand in it. A source of digging is required if you want to kill the monsters and an [[amulet of resist mutation]] is recommended.  One will always be contained in the lab itself (with a bias towards being a good item, meaning it has a decent chance to be an [[artefact]]), but it will be behind mutagenic fog.
 
A pulsating, organic lab filled with deformed versions of weak monsters, such as sickly elves and febrile orcs. There are also various ugly things and abominations. Beware: A few rooms have mutagenic fog, which will give you [[mutation]]s if you stand in it. A source of digging is required if you want to kill the monsters and an [[amulet of resist mutation]] is recommended.  One will always be contained in the lab itself (with a bias towards being a good item, meaning it has a decent chance to be an [[artefact]]), but it will be behind mutagenic fog.
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==Monsters==
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*Deformed/febrile/sickly [[human (monster)|humans]], [[elf|elves]], and [[orc]]s - These unfortunate beings are almost harmless. You need to [[dig]] them out of their cells to face them, and even then they aren't any more dangerous than their base types.
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*[[Pulsating lump]] - Due to their mutation-inducing melee attacks, kill them at range.
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*[[Ugly thing]]s and [[very ugly thing]]s - Pack melee monsters with randomly determined elemental attacks.
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*[[Giant eyeball]] - Found only in the second to last chamber on the right side of the lab, this little guy will [[paralyze]] you in the middle of a mutagenic fog. Kill it ASAP.
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===Miniboss: Flesh Golem===
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You will encounter a '''flesh golem''' in the large circular chamber once you pass the prison cells. This is nothing more than a renamed [[clay golem]] with a new image. Stick to the edges of the chamber while fighting him to avoid mutagenic clouds.
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{{flavour|An animated mound of misshapen flesh.}}<br>
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[[Image:Flesh golem.png]]
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===Boss: Cigotuvi's Monster===
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The last chamber on the left side of the Fleshworks will contain several [[large abomination]]s and '''Cigotuvi's Monster''', a [[tentacled monstrosity]] with increased durability.
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{{flavour|This terrifying creation looks to have been constructed from the body parts of every monstrous creature imaginable.}}<br>
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[[Image:Cigotuvis monster.png]]<br>
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'''[[HP]]''': 250<br>
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'''[[HD]]''': 23<br>
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'''Recommendations''': Fast movement speed and a source of ranged damage will make [[kiting]] it fairly easy. It has resistances to almost everything, so using non-elemental [[Conjurations]] will help. Hit it hard to make sure you don't run out of room to safely retreat, and avoid melee unless you're playing a brute tank. Weapons of [[holy wrath]] work very well in that case.
  
 
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Revision as of 22:32, 28 January 2013

Cigotuvi has mastered the art of manipulating flesh, and his lab is a living testament to this fact, seeming like the interior of some ghastly beast. The walls and floor are slick and membranous, pulsing to an unheard heartbeat and oozing thick, green ichor from every inch.

The bulk of Cigotuvi's Fleshworks is devoted to cells that house test subjects in various stages of degeneration. Most are sickly humanoids; the others are ugly things, pulsating lumps and abominations.

The central, circular chamber houses Cigotuvi's flesh golem. The Eastern half of his lab is dominated by a snaking passageway filled with pulsating lumps and the occasional ugly thing. The western half of his lab is full of abominations, including the terrible "Cigotuvi's Monster" (a 250 HP tentacled monstrosity whose glyph changes color over time).

A pulsating, organic lab filled with deformed versions of weak monsters, such as sickly elves and febrile orcs. There are also various ugly things and abominations. Beware: A few rooms have mutagenic fog, which will give you mutations if you stand in it. A source of digging is required if you want to kill the monsters and an amulet of resist mutation is recommended. One will always be contained in the lab itself (with a bias towards being a good item, meaning it has a decent chance to be an artefact), but it will be behind mutagenic fog.

Monsters

  • Deformed/febrile/sickly humans, elves, and orcs - These unfortunate beings are almost harmless. You need to dig them out of their cells to face them, and even then they aren't any more dangerous than their base types.
  • Pulsating lump - Due to their mutation-inducing melee attacks, kill them at range.
  • Ugly things and very ugly things - Pack melee monsters with randomly determined elemental attacks.
  • Giant eyeball - Found only in the second to last chamber on the right side of the lab, this little guy will paralyze you in the middle of a mutagenic fog. Kill it ASAP.

Miniboss: Flesh Golem

You will encounter a flesh golem in the large circular chamber once you pass the prison cells. This is nothing more than a renamed clay golem with a new image. Stick to the edges of the chamber while fighting him to avoid mutagenic clouds.

An animated mound of misshapen flesh.

Flesh golem.png

Boss: Cigotuvi's Monster

The last chamber on the left side of the Fleshworks will contain several large abominations and Cigotuvi's Monster, a tentacled monstrosity with increased durability.

This terrifying creation looks to have been constructed from the body parts of every monstrous creature imaginable.

Cigotuvis monster.png
HP: 250
HD: 23
Recommendations: Fast movement speed and a source of ranged damage will make kiting it fairly easy. It has resistances to almost everything, so using non-elemental Conjurations will help. Hit it hard to make sure you don't run out of room to safely retreat, and avoid melee unless you're playing a brute tank. Weapons of holy wrath work very well in that case.

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