Difference between revisions of "Bat Form"

From CrawlWiki
Jump to: navigation, search
m (Link to ability page.)
m (s/flight/flying/)
Line 8: Line 8:
 
*+5 Dex
 
*+5 Dex
 
*Lower attack delay (-40%)
 
*Lower attack delay (-40%)
*[[Flight]]
+
*[[Fly]]ing
 
*Only for [[Vampire]]s: a 1-in-8 chance of [[vampiric]] melee attack
 
*Only for [[Vampire]]s: a 1-in-8 chance of [[vampiric]] melee attack
 
*[[Hunger]] rate is reduced to 1
 
*[[Hunger]] rate is reduced to 1
Line 33: Line 33:
  
 
==Strategy==
 
==Strategy==
The most obvious use for Bat Form is for getting away from dangerous situations. Flight allows you to cross [[deep water]] or [[lava]], and the speed and evasion boosts make it easy to get away from melee opponents. Enemies with ranged attacks will still be a threat, particularly if they have unavoidable or [[smite]] attacks.
+
The most obvious use for Bat Form is for getting away from dangerous situations. Flying allows you to cross [[deep water]] or [[lava]], and the speed and evasion boosts make it easy to get away from melee opponents. Enemies with ranged attacks will still be a threat, particularly if they have unavoidable or [[smite]] attacks.
  
 
Alternatively, it can be used to [[kite]] opponents if you happen to have the right abilities. Followers of [[Makhleb]] can still shoot blasts of destructive energy while in Bat Form, and the [[Good_mutations#Breathe Flames|Breathe Flames]] and [[Good_mutations#Spit Poison|Spit Poison]] combat [[mutation]]s still function. The [[Good_mutations#Fangs|Fangs]] mutation also adds to your Unarmed Combat damage, but bats usually don't want to be in melee.
 
Alternatively, it can be used to [[kite]] opponents if you happen to have the right abilities. Followers of [[Makhleb]] can still shoot blasts of destructive energy while in Bat Form, and the [[Good_mutations#Breathe Flames|Breathe Flames]] and [[Good_mutations#Spit Poison|Spit Poison]] combat [[mutation]]s still function. The [[Good_mutations#Fangs|Fangs]] mutation also adds to your Unarmed Combat damage, but bats usually don't want to be in melee.

Revision as of 14:34, 15 January 2016

Version 0.17: This article may not be up to date for the latest stable release of Crawl.
Bat form.png Bat Form is Vampire ability and a bad form which turns the player into a small and agile bat-like creature.

Pros

  • Greatly increased movement speed (+66.6%)
  • Tiny size (good evasion and stealthy)
  • +5 Dex
  • Lower attack delay (-40%)
  • Flying
  • Only for Vampires: a 1-in-8 chance of vampiric melee attack
  • Hunger rate is reduced to 1

Cons

  • Can't quaff potions, or evoke wands
  • Spellcasting is disabled
  • Can't open doors
  • -5 Str
  • All equipment, other than amulets, is melded
  • Unarmed Combat base damage is 1+UC/5 (+ 1 if Vampire), instead of 3+UC
  • 0 AC
  • Vampires recover less hit points and nutrition (-50%) when they bite monsters with blood

Sources

You can acquire this ability in the following ways:

  • Vampires gain access to Bat Form at level 3 through their unique Bat Form ability. This transformation is disabled while full and does not time out.
  • Drawing a low-power Flight or Metamorphosis card may activate Bat Form.
  • Jiyva may induce Bat Form (along with a vicious dose of magic contamination) at random as a penalty for abandoning him.
  • Being affected by a beam of polymorph.
  • Weapons of chaos may polymorph the attacker or the defender.
  • Transmutations miscasts.
  • Clouds of chaos.

Strategy

The most obvious use for Bat Form is for getting away from dangerous situations. Flying allows you to cross deep water or lava, and the speed and evasion boosts make it easy to get away from melee opponents. Enemies with ranged attacks will still be a threat, particularly if they have unavoidable or smite attacks.

Alternatively, it can be used to kite opponents if you happen to have the right abilities. Followers of Makhleb can still shoot blasts of destructive energy while in Bat Form, and the Breathe Flames and Spit Poison combat mutations still function. The Fangs mutation also adds to your Unarmed Combat damage, but bats usually don't want to be in melee.