Difference between revisions of "Talk:Okawaru"
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Do the effects duration depend on the skill in Evocations? Or, equivalently, does it make sense to keep training Evocations once the Failure rate drops to 0-1% ? --[[User:Riffraff|Riffraff]] ([[User talk:Riffraff|talk]]) 08:39, 10 March 2016 (CET) | Do the effects duration depend on the skill in Evocations? Or, equivalently, does it make sense to keep training Evocations once the Failure rate drops to 0-1% ? --[[User:Riffraff|Riffraff]] ([[User talk:Riffraff|talk]]) 08:39, 10 March 2016 (CET) | ||
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+ | :Since [[Evocations]] don't have anything to do with god-given abilities, I'm going to assume you meant [[Invocations]]? Yes it has an impact on duration. If my code reading is correct (which is a dubious hypothesis), then for both these abilities, you have : <code>duration = 10 + (a random number ranging from 0 to (Invocations level * 6))</code> If you want to check for yourself, here's the code describing what happens when you use Finesse : [https://github.com/crawl/crawl/blob/master/crawl-ref/source/ability.cc#L2272 source code]. -- [[User:Fingolfin|Fingolfin]] ([[User talk:Fingolfin|talk]]) 23:23, 10 March 2016 (CET) |
Latest revision as of 23:23, 10 March 2016
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I've been coolecting piety for Okawaru up to 5stars. Somehow the sixth star won't happen. Well, I play a XL13 caster, don't waste much piety on heroism /finess if not necessary. And I kill often enough. But it seems to me that the (miserable quality) god gifts prevent the rise of piety because all the time the gift timeouts have to be served in priority. Is this reasoning the correct description of the 0.14a features working? Or did I overlook something (e.g. only high HD monsters count)? Please share your wisdom on these details and speak out. -- Bwijn (talk) 19:12, 17 December 2013 (CET)
- The god gifts do eat a lot of the piety you receive after a certain point, yes. Even so, it is possible to eventually get the last star; it just doesn't do anything. --MoogleDan (talk) 20:46, 17 December 2013 (CET)
- Yes, I know it doesn't do anything. But it is so irritating if you don't advance visibly. In tournament it was a banner mission to achieve highest piety level. In normal games it just provides a buffer for paying attention to not lose the 5star condition (Okawaru finesse). (BTW many Oka gifts are just a nuisance e.g. a +3/+0 cutlass of distortion.) -- Bwijn (talk) 22:26, 17 December 2013 (CET)
- "And I kill often enough."
- That's the problem. You aren't killing often enough. Try to spend less MP in each fight, train melee skills, and recover your MP while exploring. Or even better, ignore that last star. --CommanderC (talk) 22:39, 17 December 2013 (CET)
Finesse and speed weapons
Does Okawaru's finesse have any effect if the player is already using a speed-brand weapon with minimum delay? Majang (talk) 13:54, 6 August 2014 (CEST)
- Yes, but not beyond the game's hard limit of 0.2. Finesse on a well-enchanted giant spiked club of speed is a wonder to behold. Finesse on a quick blade? Not so much, but still nice. The attack speed article should show you exactly how it all calculates out. --MoogleDan (talk) 14:24, 6 August 2014 (CEST)
Finesse and Heroism duration
Do the effects duration depend on the skill in Evocations? Or, equivalently, does it make sense to keep training Evocations once the Failure rate drops to 0-1% ? --Riffraff (talk) 08:39, 10 March 2016 (CET)
- Since Evocations don't have anything to do with god-given abilities, I'm going to assume you meant Invocations? Yes it has an impact on duration. If my code reading is correct (which is a dubious hypothesis), then for both these abilities, you have :
duration = 10 + (a random number ranging from 0 to (Invocations level * 6))
If you want to check for yourself, here's the code describing what happens when you use Finesse : source code. -- Fingolfin (talk) 23:23, 10 March 2016 (CET)