Difference between revisions of "Dispersal"
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− | :''This page describes the Dispersal [[spell]]. For the ammunition brand, see [[Dispersal (brand)]].'' | + | :''This page describes the Dispersal [[spell]]. For the ammunition brand, see [[Dispersal (brand)]]. For the trap, see [[dispersal trap]]..'' |
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Revision as of 20:40, 18 August 2022
Version 0.26: This article may not be up to date for the latest stable release of Crawl.
- This page describes the Dispersal spell. For the ammunition brand, see Dispersal (brand). For the trap, see dispersal trap..
Dispersal | |
---|---|
Level | 6 |
School1 | Translocation |
Source(s) | There-And-Back Book Book of the Warp |
Casting noise | 5 |
Spell noise | 0 |
Power Cap | 200 |
Range | 1-4 |
Flags | Area, Escape |
Teleports away any creatures within a short distance of the caster. Any creature with the Will to resist will still be irresistibly blinked a shorter distance, and any monster it affects at all has a separate Will-based chance of being confused by the warping of space. |
Dispersal is a level 6 Translocations spell which attempts to clear away all monsters adjacent to you.
Effect
If the spell manages to beat a monster's willpower, the monster is instantly teleported away. If the spell fails, the monster will blink away, even if they have infinite willpower.
If there is not enough space for the monsters that would have blinked, they may get confused instead. This may happen, for example, if you go down the stairs and arrive in a very small room filled with enemies.
See Also
History
Prior to 0.12, there was only a 50% chance that the monster would blink away when the teleport attempt failed.