Difference between revisions of "Mulch"
(no changes) |
|||
Line 1: | Line 1: | ||
− | {{ | + | {{version027}} |
'''Mulch''' is a term for ammo destruction in Crawl. Every time you fire or throw a unit of ammo, there is a chance that that unit will be mulched. The odds of this happening depends on the particular item used. | '''Mulch''' is a term for ammo destruction in Crawl. Every time you fire or throw a unit of ammo, there is a chance that that unit will be mulched. The odds of this happening depends on the particular item used. | ||
*[[Stone]]s, [[Sling bullet]]s, [[Arrow]]s, [[Bolt]]s: 12.5% | *[[Stone]]s, [[Sling bullet]]s, [[Arrow]]s, [[Bolt]]s: 12.5% | ||
Line 12: | Line 12: | ||
==History== | ==History== | ||
− | *Prior to [[0.24]], [[Exploding]] ammo always mulched. | + | *Prior to [[0.24]], [[Exploding]] ammo existed, which always mulched. |
*Prior to [[0.16]], steel ammo had a decreased mulch rate. Large rock mulch rate was increased in this version. | *Prior to [[0.16]], steel ammo had a decreased mulch rate. Large rock mulch rate was increased in this version. | ||
*Prior to [[0.11]], enchantment bonuses were available on ammo, decreasing mulch rates. | *Prior to [[0.11]], enchantment bonuses were available on ammo, decreasing mulch rates. |
Revision as of 03:28, 7 August 2021
Version 0.27: This article may not be up to date for the latest stable release of Crawl.
Mulch is a term for ammo destruction in Crawl. Every time you fire or throw a unit of ammo, there is a chance that that unit will be mulched. The odds of this happening depends on the particular item used.
- Stones, Sling bullets, Arrows, Bolts: 12.5%
- Darts: 8.33%
- Javelins, Boomerangs: 5%
- Large rocks: 4%
- Throwing nets: N/A. Nets corrode when creatures struggle out of them and are eventually destroyed.
Brands also can affect mulch rates:
History
- Prior to 0.24, Exploding ammo existed, which always mulched.
- Prior to 0.16, steel ammo had a decreased mulch rate. Large rock mulch rate was increased in this version.
- Prior to 0.11, enchantment bonuses were available on ammo, decreasing mulch rates.
- Prior to 0.5, enchantment bonus did not increase a unit of ammo's odds of survival.