Difference between revisions of "Ignis (monster)"
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m (Ge0ff moved page Ignis (Monster) to Ignis (monster): Renamed for consistency with other monster pages) |
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Latest revision as of 12:14, 3 September 2021
ignis * | |
---|---|
HP | 6-12 |
HD | 1 |
XP | 2 |
Speed | 12 |
AC | 0 |
EV | 10 |
Will | 4
|
Resistances | rN+++, rTorm, rRot+++, rSticky, rConstr, rDrown |
Vulnerabilities | None |
Habitat | Land |
Intelligence | Plant |
Uses | Uses nothing |
Holiness | Non-living |
Size | Small |
Type | ignis, ignis |
Flags | Fake spells Insubstantial Levitate Maintain range Silence immune |
A tiny ball of light that flits and flickers at the edge of your vision.
“When Alexander the Great addressed him with greetings, and asked if he wanted anything, Diogenes replied "Yes, stand a little out of my sunshine.."” |
Contents
Useful Info
An ignis is a swift but fragile nonliving monster that maintains its distance while spamming you with Corona. They can be found in the Abyss.
Spells
Spell set | |
---|---|
Slot1 | Corona |
Slot2 | none |
Slot3 | none |
Slot4 | none |
Slot5 | none |
Slot6 | none |
Tips & Tricks
The bonus Corona gives to enemy accuracy may not be as dangerous as the massive penalty it applies to your stealth. While high magic resistance will render them almost harmless, it's best not to let them live, and sneaky characters should be extremely careful traveling while illuminated.
History
Ignes were considered for inclusion in 0.14, but were disabled shortly after being introduced and later removed before making it into any stable release.
- Obsolete articles
- Negative energy resistance
- Negative energy 3
- Torment resistance
- Rot resistance
- Rot resistance 3
- Sticky flame resistance
- Constriction resistance
- Drown resistance
- Plant intelligence
- Uses nothing
- Nonliving holiness
- Asphyxiation resistance
- Small monsters
- Fake spells
- Insubstantial monsters
- Levitate
- Maintain range
- Silence Immune
- Monsters
- Spellcaster