Difference between revisions of "Recall"
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==History== | ==History== | ||
− | * | + | *The player spell was removed in [[0.26]]. [[Beogh]], [[Hepliaklqana]], and [[Yredelemnul]] still have recall abilities. |
*Prior to [[0.12]], it was impossible to recall flying monsters over [[lava]] or [[deep water]]. | *Prior to [[0.12]], it was impossible to recall flying monsters over [[lava]] or [[deep water]]. | ||
==References== | ==References== | ||
<references /> | <references /> |
Revision as of 05:20, 27 August 2022
Obsolete: This article refers to an aspect of the game which has been removed. It is retained for historical reference only.
Recall | |
---|---|
Level | 3 |
School1 | Summoning |
School2 | Translocation |
Source(s) | Book of Summonings Book of Unlife |
Casting noise | 3 |
Spell noise | 0 |
Recall is a level 3 Summoning/Translocation spell that gradually teleports all summoned or enslaved creatures on the current floor to the caster's vicinity.[1]
Effect
One creature is recalled every 3-6 aut. It can only bring creatures to within a three-square radius of the caster, so don't expect to pull entire armies into cramped hallways. In an open area (at least 7-by-7, with the caster in the middle), it can recall at most 48 creatures.
This spell will also recall zombies created by the Animate Dead spell, but only if the caster is on the same floor that they were created. Zombies will not be recalled across different floors.
History
- The player spell was removed in 0.26. Beogh, Hepliaklqana, and Yredelemnul still have recall abilities.
- Prior to 0.12, it was impossible to recall flying monsters over lava or deep water.
References
- ↑ spl-other.cc:81 (0.25.0)