Difference between revisions of "Vorpal"

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==History==
 
==History==
 +
*This brand was removed in [[0.30]]. It was replaced with the [[heavy]] brand.
 
*Prior to [[0.25]], different types of weapons used different descriptors based on the type of damage they inflicted ("Piercing", "Chopping", "Slicing", "Crushing", "Velocity", etc.).
 
*Prior to [[0.25]], different types of weapons used different descriptors based on the type of damage they inflicted ("Piercing", "Chopping", "Slicing", "Crushing", "Velocity", etc.).
 
*Prior to [[0.16]], this brand was called "stabbing" on short blades.
 
*Prior to [[0.16]], this brand was called "stabbing" on short blades.

Revision as of 01:26, 5 May 2023

Obsolete: This article refers to an aspect of the game which has been removed. It is retained for historical reference only.
It inflicts extra damage upon your enemies.

Vorpal is a brand which any weapon may have. Melee weapons with the vorpal brand do extra damage of at least 1 and up to 33% each hit, averaging +16.6%. Ranged weapons do an average of 20% more damage. This bonus is applied after AC, so it has an equal effect for both fast and slow weapons.

Vorpal weapons are inferior damage-wise to most other brands, but versatile because nothing can resist the extra damage.

History

  • This brand was removed in 0.30. It was replaced with the heavy brand.
  • Prior to 0.25, different types of weapons used different descriptors based on the type of damage they inflicted ("Piercing", "Chopping", "Slicing", "Crushing", "Velocity", etc.).
  • Prior to 0.16, this brand was called "stabbing" on short blades.
  • Prior to 0.13, this brand increased your damage between 0% and 25% each hit, averaging 12.5%.
Brands
Melee weapons AntimagicChaosDistortionDrainingElectrocutionFlamingFreezingHeavyHoly wrathPainProtectionReachingSpectralSpeedVampiricVenom
DisruptionDragon slayingReapingSilver
Launchers AntimagicDrainingElectrocutionFlamingFreezingHeavyPenetrationSpeed
Throwing weapons AtropaCurareDaturaDispersalPoisonedSilver