Difference between revisions of "Crocodile"
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==History== | ==History== | ||
| − | + | *Prior to [[0.33]], crocodiles dealt 18 damage with their bite, but had less HP and 1 less [[HD]]. | |
*In [[0.31]], crocodiles were reintroduced as [[sewer]] and [[ossuary]] exclusives. They got a new '''AF_DRAG''' attack flavour, which allows them to pull the target back. | *In [[0.31]], crocodiles were reintroduced as [[sewer]] and [[ossuary]] exclusives. They got a new '''AF_DRAG''' attack flavour, which allows them to pull the target back. | ||
*Crocodiles were removed in [[0.26]]. | *Crocodiles were removed in [[0.26]]. | ||
Latest revision as of 00:11, 26 January 2026
Version 0.33: This article is up to date for the latest stable release of Dungeon Crawl Stone Soup.
| crocodile l | |
|---|---|
| HP | 23-48 |
| HD | 6 |
| XP | 119 |
| Speed | 10 (swim: 60%) |
| AC | 4 |
| EV | 12 |
| Will | 20 |
| Attack1 | 15 (bite: drag)
|
| Resistances | rDrown |
| Vulnerabilities | None |
| Habitat | Amphibious |
| Intelligence | Animal |
| Uses | Uses nothing |
| Holiness | Natural |
| Size | Large |
| Type | crocodile, crocodile |
| Flags | Cold-blooded |
| A crocodilian with powerful jaws.
“How doth the little crocodile |
Useful Info
Crocodiles are large lizards that bite hard, drag their targets backwards, and have enough HP to take a few hits. Although rarely a major threat, don't underestimate them if you're playing a fragile character. They are usually found in certain sewer and ossuary maps.
Tips & Tricks
- Certain cold-based attacks may slow them, giving mages and light armour users time to soften them up from afar before getting in melee.
- Unlike trample, their dragging attack doesn't check your character's size.
- Just because you can handle a crocodile doesn't mean you can take on an alligator. Those Swamp inhabitants are much deadlier.