Difference between revisions of "Cold blooded"

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'''Cold blooded''' creatures are sometimes [[slow]]ed when hit by some [[cold]]-based attacks. This effect has a 50% chance of happening only with the following attacks: melee attack with a weapon of [[freezing]] or casting the [[Ozocubu's Refrigeration]] or [[Freeze]] spells. They are also more susceptible to the effect of [[Metabolic Englaciation]] (the duration is doubled).
 
  
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Creatures with the '''cold blooded''' [[blood temperature]] are unique only in that they are particularly vulnerable to certain [[cold]] attacks. They have a 50% chance of being [[slow]]ed when they are damaged by any of the following cold sources:
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*[[Freezing]]-[[brand]]ed melee weapons
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*[[Freeze]]
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*[[Ozocubu's Refrigeration]]
  
See also the page on [[Blood temperature]].
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They are also more strongly affected by [[Metabolic Englaciation]], remaining unconscious for twice as long.
 
 
==See also==
 
*[[:Category:Cold-blooded]]
 
  
 
[[Category:Cold-blooded]]
 
[[Category:Cold-blooded]]

Revision as of 03:56, 25 February 2013

Version 0.11: This article may not be up to date for the latest stable release of Crawl.


Creatures with the cold blooded blood temperature are unique only in that they are particularly vulnerable to certain cold attacks. They have a 50% chance of being slowed when they are damaged by any of the following cold sources:

They are also more strongly affected by Metabolic Englaciation, remaining unconscious for twice as long.