Difference between revisions of "Ironbound preserver"
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|max_chunks=3 | |max_chunks=3 | ||
|meat={{Contaminated corpse}} | |meat={{Contaminated corpse}} | ||
− | |xp= | + | |xp=1305 |
|holiness={{Natural}} | |holiness={{Natural}} | ||
− | |magic_resistance= | + | |magic_resistance=48 |
− | |hp_range= | + | |hp_range=62 - 95 |
|avg_hp=78 | |avg_hp=78 | ||
|armour_class=0 | |armour_class=0 |
Revision as of 00:23, 5 March 2013
Version 0.12: This article may not be up to date for the latest stable release of Crawl.
- This page is a stub. You could probably expand this page should you wish to do so.
ironheart preserver @ [[File:{{{tile_name}}}.png|32px]] | |
---|---|
HP | 62 - 95 |
HD | 12 |
XP | 1305 |
Speed | 10 |
AC | 0 |
EV | 10 |
Will | 48 |
Attack1 | 25 (hit: plain)
|
Resistances | None |
Vulnerabilities | None |
Habitat | land |
Intelligence | Normal |
Uses | Weapons & armour |
Holiness | Natural |
Size | Medium |
Type | human, human |
Flags | Warm-blooded Speaks Spellcaster Actual spells |
Towering figures sheathed in heavy armour, preservers safeguard their allies by selflessly accepting a portion of the injuries inflicted upon them. |
Contents
Useful Info
Ironheart preservers are durable enemy support fighters which can take damage in place of their allies, making it more difficult to kill dangerous-yet-flimsy opponents first. They can be found in the Vaults with one of the following bands: bands of deep trolls, orc knights, deep elf high priests, ogre magi or vault wardens
Spells
Spell set | |
---|---|
Slot1 | none |
Slot2 | none |
Slot3 | Minor Healing |
Slot4 | Injury Bond |
Slot5 | none |
Slot6 | Minor Healing |
Tips & Tricks
- Injury Bond causes half the damage dealt to an affected enemy to be redirected to the ironheart preserver, effectively doubling the HP of everything around it until the preserver is destroyed.
History
Ironheart preservers will be added in 0.12.