Difference between revisions of "Shield (stat)"

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(updated)
(added Rod of Warding)
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SH can be improved by the following means:
 
SH can be improved by the following means:
 
*Wearing a [[Shields|shield]]
 
*Wearing a [[Shields|shield]]
*The [[Good mutations#Large Bone Plates|Large Bone Plates]] [[mutation]]
+
*Having the [[Good mutations#Large Bone Plates|Large Bone Plates]] [[mutation]]
 
*[[The Shining One]]'s Divine Shield ability
 
*[[The Shining One]]'s Divine Shield ability
*The [[Condensation Shield]] spell
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*Learning the [[Condensation Shield]] spell
*The [[Deck of battle#Helm|Helm]] card
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*Evoking the [[Deck of battle#Helm|Helm]] card
 +
*Carrying a [[Rod of Warding]]
  
 
[[Category:Stats]]
 
[[Category:Stats]]

Revision as of 19:36, 25 April 2013

This page is about the Shield stat. For the armour type, see Shield. For the player skill, see Shields.

SH is one of your three physical defenses, along with AC and EV. It allows you to completely negate physical attacks (both melee and ranged) and some magical attacks. SH gained from wearing a physical shield is governed by the Shields skill; magical shields are unaffected.

SH can be improved by the following means: