Difference between revisions of "Paladin (monster)"
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Revision as of 20:16, 10 May 2013
- This page is a stub. You could probably expand this page should you wish to do so.
This page is about the monster. For the (obsolete) player background, see Paladin.
paladin @ | |
---|---|
HP | 48-80 |
HD | 10 |
XP | 818 |
Speed | 10 |
AC | 0 |
EV | 10 |
Will | 40 |
Attack1 | 26 (hit: plain)
|
Resistances | rN+++, rRot, rHoly |
Vulnerabilities | None |
Habitat | Land |
Intelligence | High |
Uses | Weapons & armour Starting equipment Open doors |
Holiness | Holy |
Size | Medium |
Type | human, human |
Flags | Fighter Speaks Warm-blooded |
A pious armoured warrior fighting in the service of the Shining One.
"Now shame to knighthood, brothers! -Katharine Lee Bates, "The Little Knight in Green". ca. 1890. |
Useful Info
Paladins are powerful warriors with holy attributes; they can be considered the holy analogue to hell knights. They are constantly surrounded by a 2-tile halo aura and generally come with heavy armour, a shield of some sort, and a weapon of holy wrath (generally a blessed blade).
Tips & Tricks
- If you want to get a blessed blade without having to worship The Shining One, paladins generally carry them.
- As with other holy monsters, killing a paladin may result in The Shining One smiting you with Cleansing Flame. If you're low on health, avoid killing any paladins lest you suddenly meet an untimely end.
- Undead and demonspawn characters, beware! Paladins are strong enough without the extra damage from their holy wrath weapons.
- Fortunately for those who would have trouble with them, paladins are extremely rare and generally only appear on holy-themed Pandemonium and Ziggurat floors.