Difference between revisions of "Monster generation"

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Line 14: Line 14:
 
**[[Red devil]]: 6.6%
 
**[[Red devil]]: 6.6%
 
**[[Hell sentinel]]: 4.5%
 
**[[Hell sentinel]]: 4.5%
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 +
==History==
 +
Orb run spawns will change in [[0.13]].
  
 
[[Category:Game mechanics]]
 
[[Category:Game mechanics]]
 
[[Category:Monsters]]
 
[[Category:Monsters]]
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[[Category:Crystal Ball Articles]]

Revision as of 14:11, 1 June 2013

Many monsters are placed during dungeon creation. but more are created over time. Specifically, there is a "monster generation rate" (MGR), and every 5 turns, there is a (5 in MGR) chance of a monster spawning somewhere on the level. The MGR's value varies:

History

Orb run spawns will change in 0.13.