Difference between revisions of "Leather armour"

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{{armour
 
{{armour
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  |AC = 3
 
  |AC = 3
 
  |SV = n/a   
 
  |SV = n/a   
  |EV = -1
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  |EV = -4
 
  |maxenc = +3
 
  |maxenc = +3
 
  |skill = Dodging
 
  |skill = Dodging
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  |GDR = 14%
 
  |GDR = 14%
 
}}
 
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{{flavour|A suit made from layers of tanned animal hide, this light armour provides basic protection with almost no hindrance to elaborate gestures or swift, stealthy movement.}}
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{{flavour|A suit made from layers of tanned animal hide, this light armour provides basic protection with almost no hindrance to elaborate gestures or swift, stealthy movement.<br>
 +
<br>
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“Nought can Deform the Human race<br>
 +
Like to the Armours iron brace”<br>
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-William Blake, “Auguries of Innocence”, 99-100. 1803.}}
  
'''Leather armour''' is the lightest common body [[armour]] with a non-zero EV penalty. It offers only marginally more [[AC]] than a [[robe]], but the additional [[GDR]] it provides can make enough of a difference that [[dodge]]rs and casters may choose it over a robe in spite of the tiny [[EV]] penalty. Lighter dragon armours are better than unbranded leather, but a leather armour with a good [[ego]] ([[fire]] resistance, for example) is generally better than the lighter dragon armours.
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'''Leather armour''' is the lightest common body [[armour]] with a non-zero [[encumbrance rating]]. It offers only marginally more [[AC]] than a [[robe]], but the additional [[GDR]] it provides can make enough of a difference that [[dodge]]rs and casters may choose it over a robe in spite of the penalty. Lighter dragon armours are better than unbranded leather, but a leather armour with a good [[ego]] ([[fire]] resistance, for example) is generally better than the lighter dragon armours.
  
 
Bear in mind that the benefits of the [[Armour skill]] depend upon the base AC of the armour you're wearing, and that GDR is unaffected by Armour skill. It is a waste of experience to train it if you don't intend to find sturdier armour down the line. Focus on Dodging instead.
 
Bear in mind that the benefits of the [[Armour skill]] depend upon the base AC of the armour you're wearing, and that GDR is unaffected by Armour skill. It is a waste of experience to train it if you don't intend to find sturdier armour down the line. Focus on Dodging instead.

Revision as of 21:22, 1 November 2013

Version 0.13: This article may not be up to date for the latest stable release of Crawl.


Name Leather armour
Size to wear small and medium
Armour Class 3
Encumbrance rating -4
Maximum Enchantment +3
Grants nothing
Time to Wear 5


A suit made from layers of tanned animal hide, this light armour provides basic protection with almost no hindrance to elaborate gestures or swift, stealthy movement.


“Nought can Deform the Human race
Like to the Armours iron brace”
-William Blake, “Auguries of Innocence”, 99-100. 1803.

Leather armour is the lightest common body armour with a non-zero encumbrance rating. It offers only marginally more AC than a robe, but the additional GDR it provides can make enough of a difference that dodgers and casters may choose it over a robe in spite of the penalty. Lighter dragon armours are better than unbranded leather, but a leather armour with a good ego (fire resistance, for example) is generally better than the lighter dragon armours.

Bear in mind that the benefits of the Armour skill depend upon the base AC of the armour you're wearing, and that GDR is unaffected by Armour skill. It is a waste of experience to train it if you don't intend to find sturdier armour down the line. Focus on Dodging instead.

Common Elven Orcish
Mundane Leather armour1.png Elven leather armor.png Orcish leather armor.png
Magical Leather armour2.png Elven leather armor2.png Orcish leather armor2.png
Artifact Leather armour3.png N/A N/A