Difference between revisions of "Spirit shield"

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(Rewrite to incorporate information from Amulet of the Guardian Spirit)
(Caps are extinct, randarts definitely have it sometimes, and the amulet of guardian spirit isn't exactly an artefact)
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'''Spirit shield''' is a very rare [[ego]] only found on [[cap]]s and some [[unrand]]arts ([[Amulet of guardian spirit]] & [[Hat of the Bear Spirit]]) which links your [[HP]] and [[MP]], causing all damage you take to be split proportionally between your HP and MP pools. This even affects normally hard-to-resist damage sources such as [[torment]] and [[smiting]]. Should your MP reach zero, damage will be taken entirely from your HP until at least one MP is restored. Immediately upon putting on a spirit shield item, your MP will be reduced to zero but in most cases it will regenerate as normal. [[Deep dwarves]] behave differently; their MP stops regenerating, but MP [[channeling]] and other methods of restoring MP still function normally.  
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'''Spirit shield''' is a very rare [[ego]] only found on [[hat]]s, the [[artefact]] [[hat of the Bear Spirit]], and some [[randart]]s. This ego duplicates the effect of an [[amulet of guardian spirit]], linking your [[HP]] and [[MP]] pools so that all damage you take will be split proportionally between them. This even affects normally hard-to-resist damage sources such as [[torment]] and [[smiting]]. Should your MP reach zero, damage will be taken entirely from your HP until at least one MP is restored.
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Immediately upon putting on a spirit shield item, your current MP will be reduced to zero, but in most cases it will regenerate as normal. [[Deep dwarves]] behave differently; their MP stops regenerating, but MP [[channeling]] and other methods of restoring MP still function normally.  
  
 
====Damage Reduction Example====
 
====Damage Reduction Example====
 
 
If you have 200 HP and 20 MP, an 11 damage attack will reduce your HP by 10 and your MP by 1. Characters with more balanced HP:MP ratios will see much more dramatic reductions to damage.
 
If you have 200 HP and 20 MP, an 11 damage attack will reduce your HP by 10 and your MP by 1. Characters with more balanced HP:MP ratios will see much more dramatic reductions to damage.
  
 
[[Category:Egos]]
 
[[Category:Egos]]

Revision as of 13:28, 2 May 2014

Version 0.14: This article may not be up to date for the latest stable release of Crawl.

Spirit shield is a very rare ego only found on hats, the artefact hat of the Bear Spirit, and some randarts. This ego duplicates the effect of an amulet of guardian spirit, linking your HP and MP pools so that all damage you take will be split proportionally between them. This even affects normally hard-to-resist damage sources such as torment and smiting. Should your MP reach zero, damage will be taken entirely from your HP until at least one MP is restored.

Immediately upon putting on a spirit shield item, your current MP will be reduced to zero, but in most cases it will regenerate as normal. Deep dwarves behave differently; their MP stops regenerating, but MP channeling and other methods of restoring MP still function normally.

Damage Reduction Example

If you have 200 HP and 20 MP, an 11 damage attack will reduce your HP by 10 and your MP by 1. Characters with more balanced HP:MP ratios will see much more dramatic reductions to damage.