Difference between revisions of "Statue Form (spell)"
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{{Spell | {{Spell | ||
|name=Statue Form | |name=Statue Form | ||
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*+2 [[strength]] | *+2 [[strength]] | ||
*A huge [[AC]] bonus (17 + (Earth Magic/2); only 13+Earth Magic/2 for [[gargoyle]]s) | *A huge [[AC]] bonus (17 + (Earth Magic/2); only 13+Earth Magic/2 for [[gargoyle]]s) | ||
− | *39% [[guaranteed damage reduction]] ( | + | *39% [[guaranteed damage reduction]] (50% for [[gargoyle]]s) |
*+30% [[HP]] | *+30% [[HP]] | ||
*Synergy bonus to the [[Stoneskin]] spell (gain an additional 1+(Earth Magic/4) AC) | *Synergy bonus to the [[Stoneskin]] spell (gain an additional 1+(Earth Magic/4) AC) | ||
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*Body [[armour]], [[gloves]], and [[boots]] meld into your character, becoming inactive. | *Body [[armour]], [[gloves]], and [[boots]] meld into your character, becoming inactive. | ||
*The base cost of all actions is increased by 50% (similar to being under the effect of the [[Slow]] spell) | *The base cost of all actions is increased by 50% (similar to being under the effect of the [[Slow]] spell) | ||
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*-2 [[dexterity]] | *-2 [[dexterity]] | ||
*Gives you a 100% failure chance when attempting to [[scramble]] out of [[deep water]] or [[lava]] | *Gives you a 100% failure chance when attempting to [[scramble]] out of [[deep water]] or [[lava]] | ||
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==History== | ==History== | ||
− | + | Prior to [[0.15]], Statue Form also granted -10 [[EV]], and gave [[gargoyle]]s 62% GDR. | |
Prior to [[0.14]], [[merfolk]] could not use Statue Form in [[deep water]] (if they fell in while in Statue Form, they would revert to normal). | Prior to [[0.14]], [[merfolk]] could not use Statue Form in [[deep water]] (if they fell in while in Statue Form, they would revert to normal). | ||
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[[Category:Status effects]] | [[Category:Status effects]] | ||
[[Category:Transformation]] | [[Category:Transformation]] | ||
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Revision as of 20:42, 7 January 2015
Version 0.15: This article may not be up to date for the latest stable release of Crawl.
Statue Form | |
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Level | 6 |
School1 | Transmutation |
School2 | Earth |
Source(s) | |
Casting noise | 5 |
Spell noise | 0 |
This spell temporarily transforms the caster into a slow-moving (but extremely robust) stone statue, capable of dealing monstrous blows with weapons or bare fists. The caster's stone body is insulated from electricity and gains resistance to poison, rotting, and negative energy. |
Statue Form is a level 6 Transmutations/Earth Magic spell which changes the caster into a sentient, mobile statue. This makes the caster immensely strong and gives him the endurance of stone, but makes his actions slower. For the duration of this spell the caster gains the following:
Contents
Pros
- Unarmed Combat Base Damage = UC+3+(Strength/3))
- +50% damage bonus to all melee attacks
- +2 strength
- A huge AC bonus (17 + (Earth Magic/2); only 13+Earth Magic/2 for gargoyles)
- 39% guaranteed damage reduction (50% for gargoyles)
- +30% HP
- Synergy bonus to the Stoneskin spell (gain an additional 1+(Earth Magic/4) AC)
- Immunity to poison
- Electricity resistance
- One rank of life protection
- 50% reduction to torment damage
- Rot resistance
Cons
- Body armour, gloves, and boots meld into your character, becoming inactive.
- The base cost of all actions is increased by 50% (similar to being under the effect of the Slow spell)
- -2 dexterity
- Gives you a 100% failure chance when attempting to scramble out of deep water or lava
Strategy
- Despite the scary sounding speed penalty, Statue Form is worth using. This spell is most useful for characters who fight in melee and are unable to use most or all armors, like trolls, felids, and octopodes, though any character in need of one of the many resistances it offers will find it useful, particularly if they have access to a source of Haste to negate the speed penalty.
- Try to avoid falling in deep water or lava while in Statue Form, as it's guaranteed death. Fortunately, the game will prevent you from casting the spell when doing so would kill you.
- Merfolk, octopodes, and grey draconians can still use Statue Form in deep water, as they are adapted for survival underwater. However, you will incur the penalties from standing in shallow water.
Humanoid | Centaur | Naga | Octopode | Felid |
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History
Prior to 0.15, Statue Form also granted -10 EV, and gave gargoyles 62% GDR.
Prior to 0.14, merfolk could not use Statue Form in deep water (if they fell in while in Statue Form, they would revert to normal).
Prior to 0.13, it only granted the player one level of poison resistance.