Difference between revisions of "Dissolution"
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==Useful Info== | ==Useful Info== | ||
− | '''Dissolution, High Priest of Jiyva''' is a [[unique]], intelligent [[list of jellies|jelly]] that burrows through rock | + | '''Dissolution, High Priest of Jiyva''' is a [[unique]], intelligent [[list of jellies|jelly]] that burrows through rock. If you hear a "sizzling sound", then you know he's somewhere near. |
==Location== | ==Location== |
Revision as of 02:20, 16 December 2015
Version 0.17: This article may not be up to date for the latest stable release of Crawl.
Dissolution J | |
---|---|
HP | 116-235 |
HD | 16 |
XP | 13897 |
Speed | 10 |
AC | 10 |
EV | 1 |
Will | 120 |
Attack1 | 50 (hit: acid) |
Attack2 | 30 (hit: acid)
|
Resistances | rPois+ rAcid+++ rDrown |
Vulnerabilities | Silver |
Habitat | Land |
Intelligence | Human |
Uses | Uses nothing |
Holiness | Natural |
Size | Medium |
Type | jelly, jelly |
Flags | Destroys doors See invisible Regenerates Unbreathing Unblindable Speaks Burrows Unique Acidic flesh Web immune Gender neutral |
The Pits of Slime used to be a thriving civilization, and Dissolution was the prophet of their god. When the city was overtaken by its current residents, only Dissolution survived, for they alone turned faithfully to the Slime God. Dissolution became a tremendous mass of acidic ooze, yet retained their intelligence. They are filled with hatred for anything that can hold a form. |
Contents
Useful Info
Dissolution, High Priest of Jiyva is a unique, intelligent jelly that burrows through rock. If you hear a "sizzling sound", then you know he's somewhere near.
Location
- The Slime Pits:2-6
Spells
Spell set I | ||
---|---|---|
Slot1 | Summon Eyeballs | Priest flag |
Tips & Tricks
- He hits as hard as the royal jelly, although at a considerably slower speed. More dangerously, he can cast Summon Eyeballs, bringing forth monsters to paralyze you, mutate you, and drain your MP. Make sure to have a means of clearing the eyes quickly if you decide to confront him (Mass Abjuration, Fire Storm), or at the very least an amulet of stasis. Paralysis is a bigger concern than mutation, although if you want to avoid the mutation as well you can confront him in lichform, as a follower of Zin, or with summoned allies blocking their line of effect.
- Taking him out without these preparations is possible if you do it quickly enough; a berserker that manages to get into melee quickly can often tear him apart in a few turns if all goes well. This approach definitely has potential to end badly, however. Assuming you don't encounter him on S:6, you should minimize the time it takes to reach him with a scroll of blinking.
- The disconnected structure of the Slime Pits means that he can often be easy to avoid. Don't explore every bubble, since there's no loot to be had, and if you hear a sizzling sound, try to leave the level as quickly as possible.
Categories:
- 0.17 articles
- Hit type
- Acid flavour
- Poison resistance
- Acid resistance
- Acid resistance 3
- Drown resistance
- Silver vulnerability
- Human intelligence
- Uses nothing
- Natural holiness
- Medium monsters
- Eats doors
- See invisible
- Regenerates
- Unbreathing monsters
- Unblindable
- Speaking monster
- Burrows
- Unique monsters
- Monsters with acidic flesh
- Web immune
- Gender neutral monsters
- Monsters
- Spellcaster