Difference between revisions of "Rod of the swarm"
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{{flavour|This rod allows its wielder to summon a swarm of insects.}} | {{flavour|This rod allows its wielder to summon a swarm of insects.}} | ||
− | The '''rod of the swarm''' allows its wielder to summon groups of [[list of spiders|spiders]] and [[list of insects|insects]] to his aid, quickly creating a decent number of [[poison]]ous allies. While this allows you to effectively swarm dangerous monsters in the early- and mid-game, it comes at a high [[hunger]] cost and requires too many [[MP]] to cast very often. Even so, it is capable of producing useful allies for taking down monsters that lack poison resistance. [[ | + | The '''rod of the swarm''' allows its wielder to summon groups of [[list of spiders|spiders]] and [[list of insects|insects]] to his aid, quickly creating a decent number of [[poison]]ous allies. While this allows you to effectively swarm dangerous monsters in the early- and mid-game, it comes at a high [[hunger]] cost and requires too many [[MP]] to cast very often. Even so, it is capable of producing useful allies for taking down monsters that lack poison resistance. [[Wasp]]s and [[hornet]]s in particular can [[slow]] or [[paralyse]] powerful living brutes such as [[stone giant]]s. Although far from useless, this rod is fairly situational, and you likely won't want to spend too many [[scrolls of recharging]] upgrading it. |
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Revision as of 06:09, 8 January 2016
Version 0.16: This article may not be up to date for the latest stable release of Crawl.
This rod allows its wielder to summon a swarm of insects. |
The rod of the swarm allows its wielder to summon groups of spiders and insects to his aid, quickly creating a decent number of poisonous allies. While this allows you to effectively swarm dangerous monsters in the early- and mid-game, it comes at a high hunger cost and requires too many MP to cast very often. Even so, it is capable of producing useful allies for taking down monsters that lack poison resistance. Wasps and hornets in particular can slow or paralyse powerful living brutes such as stone giants. Although far from useless, this rod is fairly situational, and you likely won't want to spend too many scrolls of recharging upgrading it.
Spells | Type | Level | |
---|---|---|---|
a - Summon Swarm | Evocations | 5 |
History
The rod of the swarm was added in 0.12, replacing the rod of Summoning.