Difference between revisions of "Borgnjor's Revivification"
(updated to 0.17) |
(update to .18, remove amulet of stasis advice) |
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{{Spell | {{Spell | ||
|name=Borgnjor's Revivification | |name=Borgnjor's Revivification | ||
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Higher [[spell power]] may reduce the max HP loss this spell inflicts. With every casting, the game makes nine checks with an 8/Spell Power chance of failure. Your lost max HP equals the number of failed checks +2, meaning you are guaranteed to lose somewhere between 2 and 11 percent of your max HP. Your current HP will then be set to your new max. | Higher [[spell power]] may reduce the max HP loss this spell inflicts. With every casting, the game makes nine checks with an 8/Spell Power chance of failure. Your lost max HP equals the number of failed checks +2, meaning you are guaranteed to lose somewhere between 2 and 11 percent of your max HP. Your current HP will then be set to your new max. | ||
− | This spell will have no effect if you are already at max HP or if you have less than 20 max HP. The [[undead]] and characters in [[lich form]] cannot cast this spell, as they are beyond the realm of normal life and death. Casting it while under the effect of [[Death's Door]] works, but you will be paralyzed(5-9 turns) and confused(10-19 turns). | + | This spell will have no effect if you are already at max HP or if you have less than 20 max HP. The [[undead]] and characters in [[lich form]] cannot cast this spell, as they are beyond the realm of normal life and death. Casting it while under the effect of [[Death's Door]] works, but you will be paralyzed(5-9 turns) and confused(10-19 turns). A source of [[clarity]] will prevent the confusion, but only [[Formicid]]s can avoid the paralysis. |
+ | ==History== | ||
+ | Prior to [[0.18]], any race could avoid paralysis by wearing the now-removed [[amulet of stasis]], allowing them to safely cast Borgnjor's while under Death's Door. | ||
− | |||
Prior to [[0.14]] it was a level 7 spell. | Prior to [[0.14]] it was a level 7 spell. |
Revision as of 10:52, 24 September 2016
Borgnjor's Revivification | |
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Level | 8 |
School1 | Necromancy |
Source(s) | |
Casting noise | 5 |
Spell noise | 0 |
This spell instantly heals any and all wounds suffered by the caster, but also permanently lessens his or her resilience to injury — to a degree dependent on (and inversely related to) magical skill.
The spell is powerful enough to literally pull someone out of Death's Door, although the shock will render the caster incapable of action for a while. |
Borgnjor's Revivification is a level 8 Necromancy spell which fully heals your HP, but reduces your max HP.
Higher spell power may reduce the max HP loss this spell inflicts. With every casting, the game makes nine checks with an 8/Spell Power chance of failure. Your lost max HP equals the number of failed checks +2, meaning you are guaranteed to lose somewhere between 2 and 11 percent of your max HP. Your current HP will then be set to your new max.
This spell will have no effect if you are already at max HP or if you have less than 20 max HP. The undead and characters in lich form cannot cast this spell, as they are beyond the realm of normal life and death. Casting it while under the effect of Death's Door works, but you will be paralyzed(5-9 turns) and confused(10-19 turns). A source of clarity will prevent the confusion, but only Formicids can avoid the paralysis.
History
Prior to 0.18, any race could avoid paralysis by wearing the now-removed amulet of stasis, allowing them to safely cast Borgnjor's while under Death's Door.
Prior to 0.14 it was a level 7 spell.