Difference between revisions of "Snakebite"
(Mentioned a vault guaranteed to contain Snakebite; I found this vault three times in a row and, like any Crawl player, got myself killed by being stupid before being able to really make use of it) |
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{{flavour|A double-ended whip made from the cured hides of black mambas, and enchanted with toxins ranging from ordinary venoms to asphyxiating curare.}} | {{flavour|A double-ended whip made from the cured hides of black mambas, and enchanted with toxins ranging from ordinary venoms to asphyxiating curare.}} | ||
[[File:Whip_snakebite.png]] '''''the +8 whip "Snakebite"''''' | [[File:Whip_snakebite.png]] '''''the +8 whip "Snakebite"''''' | ||
− | |||
− | Curare (Upgraded [[venom]] brand))<br> | + | +8 [[whip]]<br> |
+ | [[Curare]] (Upgraded [[venom]] brand))<br> | ||
rPois | rPois | ||
==Desirability== | ==Desirability== | ||
− | + | '''Snakebite'''<ref>{{source ref|0.23.0|art-data.txt|607}}</ref> is a rather useful weapon for much of the game, providing somewhat powerful, fast attacks with a unique [[brand]] and a useful resistance. In addition to its regular poison effect, it has a chance to inflict [[curare]] on 40% of hits, [[slow|slowing]] and [[asphyxiation|asphyxiating]] affected enemies. However, its base damage is fairly low, making it a poor choice for handling high-[[AC]] enemies, and its brand proves useless against anything with poison resistance including the many [[demon|demonic]] and [[undead]] opponents you'll find in the end-game. | |
− | A rare vault in the early [[Lair]] is guaranteed to contain Snakebite; it consists of a long, winding corridor filled with [[adder]] | + | A rare vault in the early [[Lair]] is guaranteed to contain Snakebite; it consists of a long, winding corridor filled with [[adder|adders]], [[water moccasin|water moccasins]], and [[black mamba|black mambas]], with Snakebite sitting at the very end. |
==History== | ==History== | ||
− | * | + | *Prior to [[0.19]], Snakebite merely poisoned opponents instead of inflicting [[curare]]. |
*Prior to [[0.15]], Snakebite had an enchantment of +5. | *Prior to [[0.15]], Snakebite had an enchantment of +5. | ||
*Prior to [[0.14]], Snakebite had an enchantment of +5, +10, but could only inflict mundane poison. | *Prior to [[0.14]], Snakebite had an enchantment of +5, +10, but could only inflict mundane poison. | ||
+ | |||
+ | ==References== | ||
+ | <references/> | ||
[[Category:Unrands]] | [[Category:Unrands]] | ||
[[Category:Maces & Flails]] | [[Category:Maces & Flails]] |
Revision as of 21:09, 8 May 2019
A double-ended whip made from the cured hides of black mambas, and enchanted with toxins ranging from ordinary venoms to asphyxiating curare. |
+8 whip
Curare (Upgraded venom brand))
rPois
Desirability
Snakebite[1] is a rather useful weapon for much of the game, providing somewhat powerful, fast attacks with a unique brand and a useful resistance. In addition to its regular poison effect, it has a chance to inflict curare on 40% of hits, slowing and asphyxiating affected enemies. However, its base damage is fairly low, making it a poor choice for handling high-AC enemies, and its brand proves useless against anything with poison resistance including the many demonic and undead opponents you'll find in the end-game.
A rare vault in the early Lair is guaranteed to contain Snakebite; it consists of a long, winding corridor filled with adders, water moccasins, and black mambas, with Snakebite sitting at the very end.
History
- Prior to 0.19, Snakebite merely poisoned opponents instead of inflicting curare.
- Prior to 0.15, Snakebite had an enchantment of +5.
- Prior to 0.14, Snakebite had an enchantment of +5, +10, but could only inflict mundane poison.
References
- ↑ art-data.txt:607 (0.23.0)