Difference between revisions of "Tutorial"
(oh, feel free to remove the tutorial summation if it wouldn't fit) |
m (links) |
||
Line 6: | Line 6: | ||
*[[Monsters]] and Combat | *[[Monsters]] and Combat | ||
*[[Item]]s and Inventory | *[[Item]]s and Inventory | ||
− | *[[Spellcasting|Magic and Spellcasting | + | *[[Spellcasting|Magic]] and Spellcasting |
*[[Gods]] and Divine Abilities | *[[Gods]] and Divine Abilities | ||
Line 15: | Line 15: | ||
*You can open doors by walking into them, and close them with '''C'''. | *You can open doors by walking into them, and close them with '''C'''. | ||
*You can [[autoexplore]] by pressing '''o'''. | *You can [[autoexplore]] by pressing '''o'''. | ||
− | *You can re-view recent messages with '''ctrl-p''' | + | *You can re-view recent messages with '''ctrl-p'''. |
==Monsters and Combat== | ==Monsters and Combat== | ||
Line 24: | Line 24: | ||
*You can rest with '''5''', waiting until you are fully healed, or something noteworthy happens. | *You can rest with '''5''', waiting until you are fully healed, or something noteworthy happens. | ||
*Either mouseover and rightclick, or use '''x''' then '''v''' on the monster to examine monsters. Monsters with a red border are 'dangerous'. | *Either mouseover and rightclick, or use '''x''' then '''v''' on the monster to examine monsters. Monsters with a red border are 'dangerous'. | ||
− | *You can fire ranged weapons manually with '''f''', or auto-target your quiver with '''p''' or '''shift-tab'''. [[Throwing]] weapons can be | + | *You can fire ranged weapons manually with '''f''', or auto-target your quiver with '''p''' or '''shift-tab'''. [[Throwing]] weapons can be thrown immediately, while launchers (like [[bows]]) need to be wielded first. |
==Items and Inventory== | ==Items and Inventory== | ||
− | *You can wear armour with '''W'''; armor gives [[AC]]. | + | *You can wear [[armour]] with '''W'''; armor gives [[AC]]. |
*Autoexplore will automatically pick up useful items, such as [[potions]] and [[scroll]]s, if you aren't in danger. | *Autoexplore will automatically pick up useful items, such as [[potions]] and [[scroll]]s, if you aren't in danger. | ||
*You can read scrolls with '''r''' and drink potions with '''q'''. | *You can read scrolls with '''r''' and drink potions with '''q'''. | ||
*Equipment items may have [[brand]]s, with special properties. Branded equipment is blue when unidentified. | *Equipment items may have [[brand]]s, with special properties. Branded equipment is blue when unidentified. | ||
*Equipment items may be [[artefact]]s, often with unique properties, and are unmodifiable. They are written in white. | *Equipment items may be [[artefact]]s, often with unique properties, and are unmodifiable. They are written in white. | ||
− | *You can evoke | + | *You can evoke [[wand]]s with '''V'''. |
− | *You can wear jewellery with '''P''', and remove it with '''R'''. | + | *You can wear [[jewellery]] with '''P''', and remove it with '''R'''. |
*[[Gold]] is used in shops, which can be interracted with by either < or >. | *[[Gold]] is used in shops, which can be interracted with by either < or >. | ||
==Magic and Spellcasting== | ==Magic and Spellcasting== | ||
− | *Once you find a [[spellbook]], you can memorize | + | *Once you find a [[spellbook]], you can memorize [[spell]]s with '''M'''. |
*You need to be the same [[XL]] as the spell's spell level in order to learn it, in addition to magical skill. | *You need to be the same [[XL]] as the spell's spell level in order to learn it, in addition to magical skill. | ||
*Cast spells by pressing '''z''', then the letter assigned to the spell. You may also '''Q''' uiver a spell and then use it like a ranged weapon (with shift-Tab). | *Cast spells by pressing '''z''', then the letter assigned to the spell. You may also '''Q''' uiver a spell and then use it like a ranged weapon (with shift-Tab). | ||
Line 48: | Line 48: | ||
*You may look at a [[god]]'s overview by kneeling at their [[altar]] (with '''>''' or '''<'''). You can confirm your choice by pressing '''Enter''' afterwards. | *You may look at a [[god]]'s overview by kneeling at their [[altar]] (with '''>''' or '''<'''). You can confirm your choice by pressing '''Enter''' afterwards. | ||
*Gods all have unique features about them. [[Trog]], the god of the tutorial, is the god of rage and bloodshed, and so despises spellcasting. | *Gods all have unique features about them. [[Trog]], the god of the tutorial, is the god of rage and bloodshed, and so despises spellcasting. | ||
− | *Gods like and dislike different things. Most gods either like killing things or exploring new areas. | + | *Gods like and dislike different things. Most gods either like killing things (like Trog) or exploring new areas (like [[Elyvilon]]). |
− | *God abilities are very strong; Trog's [[berserk]] gives you 1.5x health, 1.5x speed, and a big damage boost. After berserk ends, however, you are slowed down (and can't do it again for a short time). | + | *God abilities are very strong; Trog's [[berserk]] gives you 1.5x health, 1.5x action speed, and a big damage boost. After berserk ends, however, you are slowed down (and can't do it again for a short time). |
*Pressing '''^''' will let you view your current god, abilities, and piety. | *Pressing '''^''' will let you view your current god, abilities, and piety. | ||
[[Category:Crawl]] | [[Category:Crawl]] |
Revision as of 14:14, 24 June 2022
Version 0.28: This article may not be up to date for the latest stable release of Crawl.
The tutorial is a helpful introduction for new players to Dungeon Crawl Stone Soup. Featured in both offline and offline versions of Crawl, it is a text and gameplay integrated mode designed to teach you the controls and basic gameplay functions. You play as a Human, with fixed rooms, items, and tasks for each lesson. Once you have finished the tutorial, you may go into hints mode for a guided, but complete and randomized experience.
There are 5 tutorial lessons available:
- Movement and Exploration
- Monsters and Combat
- Items and Inventory
- Magic and Spellcasting
- Gods and Divine Abilities
A summation of each tutorial is detailed below, for viewing convinence. Note that commands are case sensitive.
Contents
Movement and Exploration
- You can move around with the numpad (try numlock on and off), vi-keys, or clicking with the mouse. Arrow keys work, though you can't move diagonally with them. Pressing Shift and a direction will move until you see/hit something.
- Pressing > will take you down a staircase, and < to go up a staircase.
- You can open doors by walking into them, and close them with C.
- You can autoexplore by pressing o.
- You can re-view recent messages with ctrl-p.
Monsters and Combat
- You can pick up items with , or g.
- Wield weapons with w. Weapons have different stats.
- Attack monsters in melee by walking in their direction (or with ctrl-v)
- You can wait with . or s, passing your turn - such as to get monsters into a corridor with you.
- You can rest with 5, waiting until you are fully healed, or something noteworthy happens.
- Either mouseover and rightclick, or use x then v on the monster to examine monsters. Monsters with a red border are 'dangerous'.
- You can fire ranged weapons manually with f, or auto-target your quiver with p or shift-tab. Throwing weapons can be thrown immediately, while launchers (like bows) need to be wielded first.
Items and Inventory
- You can wear armour with W; armor gives AC.
- Autoexplore will automatically pick up useful items, such as potions and scrolls, if you aren't in danger.
- You can read scrolls with r and drink potions with q.
- Equipment items may have brands, with special properties. Branded equipment is blue when unidentified.
- Equipment items may be artefacts, often with unique properties, and are unmodifiable. They are written in white.
- You can evoke wands with V.
- You can wear jewellery with P, and remove it with R.
- Gold is used in shops, which can be interracted with by either < or >.
Magic and Spellcasting
- Once you find a spellbook, you can memorize spells with M.
- You need to be the same XL as the spell's spell level in order to learn it, in addition to magical skill.
- Cast spells by pressing z, then the letter assigned to the spell. You may also Q uiver a spell and then use it like a ranged weapon (with shift-Tab).
- You can view your memorized spells by pressing I or z ?
- Like HP, you can recover MP by resting (with 5).
- Many spells can be positioned more effectively, or combined with other spells, in order to get (more effective) use of out them.
- Heavier armour and shields hamper spellcasting.
Gods and Divine Abilities
- You may look at a god's overview by kneeling at their altar (with > or <). You can confirm your choice by pressing Enter afterwards.
- Gods all have unique features about them. Trog, the god of the tutorial, is the god of rage and bloodshed, and so despises spellcasting.
- Gods like and dislike different things. Most gods either like killing things (like Trog) or exploring new areas (like Elyvilon).
- God abilities are very strong; Trog's berserk gives you 1.5x health, 1.5x action speed, and a big damage boost. After berserk ends, however, you are slowed down (and can't do it again for a short time).
- Pressing ^ will let you view your current god, abilities, and piety.