Difference between revisions of "Jessica"
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==Location== | ==Location== | ||
*[[The Dungeon]]:2-3 | *[[The Dungeon]]:2-3 | ||
+ | |||
+ | <!--spl-bot-begin--> | ||
+ | ==Spells== | ||
+ | |||
+ | {{Spellcaster | ||
+ | |number= | ||
+ | |slot1=[[Pain]] (d7) | ||
+ | |slot2=[[Slow]] | ||
+ | |slot3=[[Haste]] | ||
+ | |slot4=[[Pain]] (d7) | ||
+ | |slot5=[[Blink]] | ||
+ | |slot6=[[Blink]] | ||
+ | }} | ||
+ | |||
+ | {{clear}} | ||
+ | <!--spl-bot-end--> | ||
==Tips & Tricks== | ==Tips & Tricks== | ||
Melee combatants should lure her around a corner and destroy her at close range. Ranged fighters should simply blast her on sight; she has such low life that she'll fold quickly no matter what. | Melee combatants should lure her around a corner and destroy her at close range. Ranged fighters should simply blast her on sight; she has such low life that she'll fold quickly no matter what. |
Revision as of 20:04, 24 January 2013
Version 0.11: This article may not be up to date for the latest stable release of Crawl.
Jessica @ | |
---|---|
HP | 10 |
HD | 1 |
XP | 25 |
Speed | 10 |
AC | 0 |
EV | 10 |
Will | 4 |
Attack1 | 5 (hit: plain)
|
Resistances | None |
Vulnerabilities | Holy |
Habitat | land |
Intelligence | Normal |
Uses | Weapons & armour |
Holiness | Natural |
Size | Medium |
Type | human, human |
Flags | Unique Spellcaster Actual spells Warm-blooded Speaks |
An evil apprentice sorceress. She entered the dungeon hoping to find a quiet, secluded place where she could study the darker arts without being disturbed. |
Contents
Useful Info
Jessica is a weak unique caster found on the first few floors of the Dungeon. She's generally pretty harmless and extremely fragile, but she occasionally generates with an attack wand that can make her dangerous.
Spells are: Pain (1d7), Haste, Slow, Blink
Location
- The Dungeon:2-3
Spells
Tips & Tricks
Melee combatants should lure her around a corner and destroy her at close range. Ranged fighters should simply blast her on sight; she has such low life that she'll fold quickly no matter what.