Difference between revisions of "Disruption"
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'''Disruption''' is a brand exclusive to [[Undeadhunter]] which does the following: | '''Disruption''' is a brand exclusive to [[Undeadhunter]] which does the following: | ||
*Has a 2/3 chance to deal an average of about +150% damage (0 - 300%) to [[undead]] targets, or an average of +100% damage per swing. | *Has a 2/3 chance to deal an average of about +150% damage (0 - 300%) to [[undead]] targets, or an average of +100% damage per swing. | ||
− | :Unlike other brands, the damage isn't distributed linearly. Instead, the extra damage equals <code>3d(3 * dam + 1)/3 - 1</code>, so it's weighted towards the average. | + | :Unlike other brands, the damage isn't distributed linearly. Instead, the extra damage equals <code>3d(3 * dam + 1)/3 - 1</code>, so it's weighted towards the average.<ref>{{source ref|0.30.1|art-func.h|709}}<br>It roughly follows the [https://en.wikipedia.org/wiki/Normal_distribution normal distribution] with slightly more variance. Due to integer truncation in C++, the mean is slightly lower than the expected average of 150%.</ref> |
Unlike the similar [[holy wrath]] brand, this brand can be wielded by the [[undead]]. | Unlike the similar [[holy wrath]] brand, this brand can be wielded by the [[undead]]. |
Revision as of 15:12, 5 September 2023
Version 0.30: This article may not be up to date for the latest stable release of Crawl.
It deals significantly more damage against the undead. |
Disruption is a brand exclusive to Undeadhunter which does the following:
- Has a 2/3 chance to deal an average of about +150% damage (0 - 300%) to undead targets, or an average of +100% damage per swing.
- Unlike other brands, the damage isn't distributed linearly. Instead, the extra damage equals
3d(3 * dam + 1)/3 - 1
, so it's weighted towards the average.[1]
Unlike the similar holy wrath brand, this brand can be wielded by the undead.
History
- In 0.9, Disruption was made an exclusive brand to the Undeadhunter.
- Prior to 0.4, Disruption was a normal brand found on random melee weapons. Holy wrath was enhanced in its stead.
References
- ↑ art-func.h:709 (0.30.1)
It roughly follows the normal distribution with slightly more variance. Due to integer truncation in C++, the mean is slightly lower than the expected average of 150%.
Brands | |
---|---|
Melee weapons | Antimagic • Chaos • Distortion • Draining • Electrocution • Flaming • Freezing • Heavy • Holy wrath • Pain • Protection • Reaching • Spectral • Speed • Vampiric • Venom Disruption • Dragon slaying • Reaping • Silver |
Launchers | Antimagic • Draining • Electrocution • Flaming • Freezing • Heavy • Penetration • Speed |
Throwing weapons | Atropa • Curare • Datura • Dispersal • Poisoned • Silver |