Difference between revisions of "Abomination"

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'''Abominations''' are [[undead]] monsters made by mashing partially-animated corpses together; this process also leaves them with [[demon]]ic traits. Abominations come in two sizes:
 
'''Abominations''' are [[undead]] monsters made by mashing partially-animated corpses together; this process also leaves them with [[demon]]ic traits. Abominations come in two sizes:
  
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* {{monsterlink|Large abomination}}
 
* {{monsterlink|Large abomination}}
  
They can be created with the [[Twisted Resurrection]] spell (only available to monsters) or found roaming naturally in the [[Abyss]]. Abominations do not heal naturally, instead they can regain hitpoints by fusing with [[crawling corpse]]s and [[macabre mass]]es.
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They usually appear in [[vault]]s or can be found roaming naturally in the [[Abyss]]. Abominations do not heal naturally and have random [[speed]]: 7-15 for small abominations and 6-12 for the large ones.
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==History==
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*Prior to [[0.27]], abominations could heal by merging with [[crawling corpse]]s and [[macabre mass]]es. Also, monsters could cast [[Twisted Resurrection]] to create abominations.
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*Prior to [[0.16]], players could also cast Twisted Resurrection.
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*Prior to [[0.14]], abominations could regenerate naturally.
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*Prior to [[0.12]], the player could get a permanent friendly abomination by reading a [[scroll of unholy creation]].
  
 
[[Category:Monsters]]
 
[[Category:Monsters]]
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[[Category:Crystal Ball Articles]]

Revision as of 20:10, 17 November 2023

Version 0.30: This article may not be up to date for the latest stable release of Crawl.

Abominations are undead monsters made by mashing partially-animated corpses together; this process also leaves them with demonic traits. Abominations come in two sizes:

They usually appear in vaults or can be found roaming naturally in the Abyss. Abominations do not heal naturally and have random speed: 7-15 for small abominations and 6-12 for the large ones.

History