Difference between revisions of "Ribbon worm"

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==History==
 
==History==
{{CBA|0.31|this monster will be added to the game, replacing regular [[worm]]s.}}
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*In [[0.31]], this monster was added to the game, replacing regular [[worm]]s.

Latest revision as of 14:46, 21 January 2024

Version 0.31: This article may not be up to date for the latest stable release of Crawl.
ribbon worm wRibbon worm.png
HP 11-24
HD 4
XP 3
Speed 8
AC 1
EV 5
Will 10
Attack1 9 (bite: plain)


Resistances None
Vulnerabilities None
Habitat Land
Intelligence Animal
Uses Uses nothing
Holiness Natural
Size Small
Type ribbon worm, ribbon worm
Flags Regenerates
No skeleton
A giant annelid, glistening with slime, with unusually large teeth. It expels fragments of its own innards to ensnare unsuspecting prey.

Useful Info

Ribbon worms are early-game monsters. They are slow, but they can ensnare you in webs.

Spells

Spell set I
Slot1 Ensnare Natural flag,
Breath flag

Tips & Tricks

  • Ensnare traps you in webs, which can be brutal. While stuck in a web, you can't move, go up stairs, or use weapons/unarmed combat. Plus, the webbing can last up to 8 turns. If a ribbon worm shows up as you're fighting other monsters, it can quickly become dangerous. If a worm shows up as you're trying to escape up stairs, it's extra dangerous.
  • Thankfully, ribbon worms are slow. If the worm is distant, you can usually just walk away.
    • Ensnare can be an issue - if you get trapped for too long, the worm can catch up. However, monsters cannot attack or use spells when outside your line of sight. So if the worm is at the edge of your LOS (7 tiles away for most species), you're 100% safe if you retreat.
    • Poison is effective. Poisoned darts, even at 0 Throwing skill, can take out these worms just fine.
  • Ensnare requires a direct line of fire in order to hit you. If there's a monster in the way, it can't trap you.

History

  • In 0.31, this monster was added to the game, replacing regular worms.