Oklob plant
Revision as of 06:07, 21 December 2012 by Ion frigate (talk | contribs) (1 revision: big, huge, and small monsters)
oklob plant P | |
---|---|
HP | 39 - 73 |
HD | 10 |
XP | 560 |
Speed | 10 |
AC | 10 |
EV | 0 |
Will | 40
|
Resistances | rPois+, rAcid, rN+, rTorm |
Vulnerabilities | none |
Habitat | land |
Intelligence | Plant |
Uses | Uses nothing |
Holiness | Plant |
Size | Small |
Type | plant, oklob plant |
Flags | Special ability Stationary |
A vicious plant, dripping with vitriol. |
Useful Info
Oklob plants are vicious, carnivorous plants that spit acid at you from a distance. Not only will this take a large chunk out of your health, but it will also corrode equipment. Fortunately, they do not move, and artefacts and +5 armour are immune to this effect. Oklob plants can appear throughout the Dungeon and most of the game's early branches.
Tips & Tricks
- Crawl automatically travel-exclude tiles in an Oklob plant's range of fire, so it's hard to get hurt by them - unless you decide to take them on.
- A charmed jelly will annihilate them without a scratch, being immune to acid. Non-spellcasters can accomplish this with a wand of enslavement.
- Freezing Cloud also works beautifully; cast it on the oklob plant and then leave its line of fire.
- Summoned creatures can waylay it while you hang back. Command them to attack it while it is in view using the 't' key.
- Use invisibility to avoid attracting their attention.
- Polymorph them. You can try a wand of polymorph other if you're a non-spellcaster, although they tend to be pretty resistant.
- Or just keep your distance if you're not well prepared to deal with them. Oklob plants are a good time to remember that Crawl doesn't require you to kill everything that crosses your path. With all the ways to travel between levels and gather runes, it's rare for an oklob plant to be obstructing something that is absolutely vital.