Flame

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Revision as of 02:34, 26 December 2012 by Ion frigate (talk | contribs) (1 revision: brands, egos)
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This page is about the Flame brand. For the wand, see Wand of flame. For the card, see Flame card.

The flame brand causes a launcher to deal fire damage instead of physical damage. Accuracy is unaffected, but the base damage is increased by 40%. If the missile has the brand, the ammo's mulch rate will be doubled, but if you are firing unbranded ammo with a launcher of flame, the mulch rate is unchanged. This brand can greatly increase damage against monsters vulnerable to fire, but is a severe handicap when facing anything with fire resistance.

It can be found on bows, longbows, crossbows, slings, or on any of their respective missiles. If you are using a launcher of flame and firing ammo with any other brand, only the ammo's brand will activate (although frost will be canceled).

Brands
Melee weapons AntimagicChaosDistortionDrainingElectrocutionFlamingFreezingHeavyHoly wrathPainProtectionReachingSpectralSpeedVampiricVenom
DisruptionDragon slayingReapingSilver
Launchers AntimagicDrainingElectrocutionFlamingFreezingHeavyPenetrationSpeed
Throwing weapons AtropaCurareDaturaDispersalPoisonedSilver