Forge Blazeheart Golem
| | |
|---|---|
| Level | 4 |
| School1 | Fire |
| School2 | Forgecraft |
| Source(s) | Book of Dangerous Friends Handbook of Applied Construction |
| Casting noise | 4 |
| Spell noise | 0 |
| Power Cap | 100 |
| Constructs a shell of slag iron around a volatile elemental spark. It is capable of raining down powerful blows on its creator's adversaries - so powerful that the golem itself is often damaged by their impact. Only tenuously independent of its creator's magic, the flames within it will rapidly go dormant if the two ever leave each other's side. If its shell is destroyed while the golem is still active, its exposed core will violently detonate a moment later. It gains greater explosive damage at higher power. |
Summon Blazeheart Golem is a level 4 Summonings/Fire spell which summons an explosive golem.
Contents
Useful Info
Summons a single blazeheart golem. It must be adjacent to the caster to do most things. If the blazeheart golem is not adjacent for more than 1 turn, it becomes dormant: it will no longer move, attack, or create a fiery core on death. Standing next to the golem afterwards will end dormancy.
Whenever the blazeheart golem attacks, it loses 1/3rd of its max HP, rounded up.[1]
When a non-dormant blazeheart golem is killed, it will create a fiery core. After exactly 1 player action (no matter how fast or slow), the fiery core will explode. Similar to Inner Flame, this explosion hits 3x3 area, deals 3d(11 + power/12) damage (min. 3d11),[2] and creates flame clouds on the blast. The explosion is not considered your attack, so it won't anger good gods if it hits an ally.
Higher spell power increases the golem's HD, which in turn increases golem HP and explosion damage. The golem's HD equals 6 + pow/12.[3]
There is a summon limit of 1 golem; casting the spell again will cause the old summon to very quickly time out. The fiery core cannot be destroyed by recasting this spell; it explodes immediately.
Strategy
- In order for the golem to be anything more than a meatshield, you must be adjacent to it.
- While the explosion is the most flashy part of this spell, the golem actually deals decent melee damage.
- Don't let yourself get damaged by an explosion, at least without fire resistance:
- Avoid using this spell against users of Mesmerise, namely Maggie.
- Watch out for wall layouts! If you're back is against a wall, you can't retreat away from the explosion.
- Also, don't let your retreat path get blocked by monsters. For example, blinking enemies can appear behind you and ruin your day.
History
- Summon Blazeheart Golem was introduced in 0.31, replacing Summon Guardian Golem.
References
- ↑ melee-attack.cc:924 (0.31-b1)
- ↑ mon-explode.cc:80 (0.31-b1)
- ↑ spl-summoning.cc:931 (0.31-b1)