Reaper
Revision as of 00:26, 3 April 2013 by Ion frigate (talk | contribs) (We may need to re-run the monster bot at some point)
reaper 2 | |
---|---|
HP | 56 - 96 |
HD | 14 |
XP | 1553 |
Speed | 10 |
AC | 15 |
EV | 10 |
Will | immune |
Attack1 | 45 (hit: plain)
|
Resistances | rPois+, rC+, rRot, rN+, rTorm |
Vulnerabilities | Holy |
Habitat | land |
Intelligence | High |
Uses | Starting equipment |
Holiness | Demonic |
Size | Medium |
Type | reaper, reaper |
Flags | Fighter See invisible Evil Speaks |
A skeletal form wielding a giant scythe. |
Useful Info
Reapers are tier-2 demons armed with randomly branded scythes. They lack magic, but have decent lasting power and their melee attacks can deal heavy damage, especially if their scythes are branded with something brutal. They can normally be found in the Abyss, Pandemonium, and the Hells (most often in the Iron City of Dis), but they also appear on occasion as the result of Necromancy miscast effects. Some monsters can also summon them through the Summon Demon spell.
Tips & Tricks
- Reapers are definitely one of the least creative demons, and can be defeated through any means except for Necromancy (sorry, Dispel Undead won't work no matter how undead they look) or pure cold damage spells.
- While melee fighters shouldn't have much trouble with them, be careful if their weapon brand suddenly turns out to be chaos or distortion.