Book of Maledictions

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Type Book
Name Book of Maledictions
This spellbook teaches Enchanters how to weaken and confound their enemies before finishing them off. The frontispiece contains a depiction of an evil eye, an ancient cursed symbol; this has occasioned numerous tales of adventurers who met bad ends after carrying this book into the dungeon. Though, as skeptics point out, pretty much everybody who enters the dungeon meets a bad end.

The Book of Maledictions is the starting spellbook for Enchanters.

Spells

Spell Type Level
a - Corona Hexes 1
b - Sure Blade Hexes/Charms 2
c - Ensorcelled Hibernation Hexes/Ice 2
d - Confuse Hexes 3
e - Enslavement Hexes 4
g - Invisibility Hexes 6

History

This book was added in 0.8 after the Enchantments skill split. It replaced the Book of Charms.