Lost soul
Revision as of 14:43, 29 May 2013 by CommanderC (talk | contribs) (Created page with "{{version013}} {{no-bot-monster |name=lost soul |glyph={{LightGreen|*}} |tile=File:Lost_soul.png |flags={{Insubstantial flag}}<br>{{Evil flag}}<br>{{Maintain range flag}}<br>...")
Version 0.13: This article may not be up to date for the latest stable release of Crawl.
This chart is not updated automatically. It may contain outdated information. | |
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lost soul * | |
HP | 20-40 |
HD | 10 |
XP | ? |
Speed | 15 |
AC | 0 |
EV | 10 |
MR | Immune |
Attack1 | |
Attack2 | |
Attack3 | |
Attack4 | |
Max Chunks | 0 |
Type of Meat | None |
Resistances | rF+, rC+, rPois+, rN+++, rTorm, rRot+++ |
Vulnerabilities | Holy, Holy wrath |
Habitat | Land |
Intelligence | Plant |
Uses | Uses nothing |
Holiness | Undead |
Size | Small |
Type | lost soul, lost soul |
Flags | Insubstantial Evil Maintain range Submerges Levitate |
The echo of a unmourned soul, flickering in and out of the mortal world. Though the memories of its living self are long-faded, it is drawn to the moment of death by some lingering instinct. So powerful is its drive for self and purpose that it seizes upon the passage of other souls, losing the last vestiges of its being in the memories of another's life. |
Useful Info
Lost souls are wandering confluxes of necromantic power that have no offense of their own, but can sacrifice themselves to revive allied monsters near them at the moment they are killed.
Lost souls move quickly and attempt to maintain range, but are otherwise fragile. If they find themselves near foes but no allies they could aid, they will flicker out of the living world and reappearing near some other ally elsewhere in the level, and temporarily submerge into the air there.
Lost souls can be found in the Crypt, or be summoned by Deep elf death mages.
History
Lost souls will be added in 0.13.
Categories:
- 0.13 articles
- No corpse
- Fire resistance
- Fire resistance 1
- Cold resistance
- Cold resistance 1
- Poison resistance
- Negative energy resistance
- Negative energy 3
- Torment resistance
- Rot resistance
- Rot resistance 3
- Holy vulnerability
- Holy wrath vulnerability
- Plant intelligence
- Uses nothing
- Undead holiness
- Asphyxiation resistance
- Small monsters
- Insubstantial monsters
- Evil
- Evil monsters
- Maintain range
- Submerges
- Levitate
- Monsters
- Monsters no bot
- Crystal Ball Articles