Primal Wave
Revision as of 20:56, 21 August 2013 by CommanderC (talk | contribs)
Version 0.12: This article may not be up to date for the latest stable release of Crawl.
Primal Wave | |
---|---|
Level | 6 |
School1 | Conjuration |
School2 | Ice |
School3 | |
Source(s) | |
Casting noise | 0 |
Spell noise | 0 |
Primal Wave is a monsters-only spell that causes massive amounts of water to surge into you, dealing significant damage, pushing you around, and turning the terrain beneath and near you to shallow water (if it isn't already). Fortunately, it cannot knock you into deep water, and it deals 40% less damage if your character is either aquatic (merfolk, octopode, Ice Form) or does not breathe (gray draconian, mummy, vampire, ghoul, Necromutation, Statue Form).
The following enemies cast Primal Wave:
History
In 0.13, elemental wellsprings will be able to cast Primal Wave.