Flame
Revision as of 09:29, 25 June 2016 by GenericPseudonym (talk | contribs) (Replace links to specific weapons with links to weapon categories)
Version 0.18: This article may not be up to date for the latest stable release of Crawl.
This page is about the Flame brand. For the wand, see Wand of flame. For the card, see Flame card.
The flame brand causes a launcher to deal fire damage instead of physical damage. Accuracy is unaffected, but the base damage is increased by 40%. It can be found on all bows crossbows, or slings.
Strategy
This brand can greatly increase damage against monsters vulnerable to fire, but is a severe handicap when facing anything with fire resistance. Don't bother enchanting a launcher of flame, as it will be useless against many dangerous foes.
Brands | |
---|---|
Melee weapons | Antimagic • Chaos • Distortion • Draining • Electrocution • Flaming • Freezing • Heavy • Holy wrath • Pain • Protection • Reaching • Spectral • Speed • Vampiric • Venom Disruption • Dragon slaying • Reaping • Silver |
Launchers | Antimagic • Draining • Electrocution • Flaming • Freezing • Heavy • Penetration • Speed |
Throwing weapons | Atropa • Curare • Datura • Dispersal • Poisoned • Silver |