Salamander stormcaller
Version 0.18: This article may not be up to date for the latest stable release of Crawl.
salamander stormcaller N | |
---|---|
HP | 49-100 |
HD | 15 |
XP | 1298 |
Speed | 10 (swim: 70%) |
AC | 5 |
EV | 10 |
Will | 60 |
Attack1 | 10 (hit: fire)
|
Resistances | rF+++ |
Vulnerabilities | Cold |
Habitat | Amphibious lava |
Intelligence | Human |
Uses | Weapons & armour Starting equipment Open doors |
Holiness | Natural |
Size | Medium |
Type | salamander, salamander |
Flags | Warm-blooded |
A salamander whose hands are wreathed in lashing tendrils of flame. This fire cultist has the ability to call down a torrent of flames on their foes, though the ritual takes some time to complete. |
Contents
Useful Info
Salamander stormcallers are unusual pyromancers, summoning flame clouds or hitting you with weak fire spells, but also chanting for a few rounds to unleash a Fire Storm. Salamander stormcallers' chant does not need to be continuous; they only need to try to cast Fire Storm at their target three times for it to trigger. They can be found in the Vaults.
Spells
Spell set I | ||
---|---|---|
Slot1 | Fire Storm (8d12 / 8d11) | Wizard flag |
Tips & Tricks
- They are very resilient to fire, and vulnerable to cold.
- Their Chant Fire Storm spell cuts through much of your fire resistance, so no character can truly ignore its effects. However, it takes them 3 auts to cast. During that time, if you can kill or disable the caster, the spell will fizzle. Leaving their line of sight is also quite effective at negating the spell.
History
Prior to 0.18, their chant needed to be continuous to send firy clouds.
Salamander stormcallers were added in 0.17.