Undeadhunter
A weapon imbued with magic to disrupt and destroy the forces binding undead creatures together. Legends say that, long ago, a lich lord created many such weapons to ensure the loyalty of his undead servants. Sadly, this mace might be the last one left. |
the +7 great mace "Undeadhunter"
+7 great mace
Disruption
rN+
Desirability
Undeadhunter[1] deals superlative damage to the undead, equal to +100% damage on average. However, actually threatening undead monsters are very rare before the extended game, consisting mostly of bone dragons (Abyss), curse toes (Zot), and the three liches (Vaults:5, Zot:5, rarely in other places). Against the living, it's a +7 great mace; alright, but worse than a decently enchanted and branded great mace or even eveningstar.
Note that holy wrath already has a massive multiplier (+75% average), also works on demons, and can appear on one-handers. Therefore, Undeadhunter is often just unnecessary, let alone hyperspecific. However, undead and demonic players (ghouls, mummies, vampires, demonspawn) are unable to use holy wrath, and there's no better mace for the undead infested, but demon lacking, Crypt or Tomb.
History
- Prior to 0.14, Undeadhunter was considered an evil weapon, with the good gods forbidding its use.
- Prior to 0.9, Undeadhunter bore a holy wrath brand and was unwieldable by evil characters as a result.
References
- ↑ art-data.txt:703 (0.28.0)