Jumping spider
Version 0.28: This article may not be up to date for the latest stable release of Crawl.
For a list of all arthropods, see list of arthropods.
| jumping spider s | |
|---|---|
| HP | 21-43 |
| HD | 8 |
| XP | 272 |
| Speed | 15 |
| AC | 6 |
| EV | 12 |
| Will | 20 |
| Attack1 | 20 (pounce: ensnare) |
| Attack2 | 8 (bite: plain)
|
| Resistances | None |
| Vulnerabilities | Poison |
| Habitat | Land |
| Intelligence | Animal |
| Uses | Uses nothing |
| Holiness | Natural |
| Size | Small |
| Type | spider, jumping spider |
| Flags | No skeleton Web immune |
| A spider which weaves webs between its front legs and leaps at its prey, ensnaring them. The speed with which it leaps is almost supernatural. |
Contents
Useful Info
Jumping spiders are small, poisonous spiders that attack in a unique way; they can quickly "jump" (blink) into melee range with you, and their bite attacks have a 50% chance to ensnare you as though you'd just walked into a web trap. This can leave you defenseless for several turns while the jumping spider and anything else around tears you to pieces. They also have a moderately powerful poison attack. They can be found in the Spider's Nest and near its entrance in Lair.
Some monsters will summon them via the Summon Vermin spell.
Spells
| Spell set I | ||
|---|---|---|
| Slot1 | Blink Close | Natural flag |
| Slot2 | Blink Range | Natural flag |
Tips & Tricks
- When facing groups of various kinds of spiders in the Spider's Nest, prioritizing targets can be tricky. Jumping spiders can cover a lot of distance in a very short time and can disable you with very lethal consequences, so try to target them first if possible. Even severe poisoning can be remedied with a single potion of curing after all.
- Spellcasting is not inhibited by being entangled, so consider nuking everything around you before spending several turns struggling to escape.
History
- Prior to 0.19, they were medium-sized monsters.
- Prior to 0.11, jumping spiders did not have an ensnaring melee attack.