Jiyva mutations
For most species, these mutations can only be acquired as gifts while worshiping Jiyva.
Contents
Offensive
Acidic Bite
Rank | Effect | Flavor |
1 | Auxiliary bite attack with corrosion. | You have acidic saliva. |
Damage: | ||
Species notes: Yellow Draconians gain this mutation at XL14. | ||
Eyeballs
Rank | Effect | Flavor |
1 | +3 to hit. Chance to cause confusion in foes who attack you in melee. | Your body has grown eyes which may confuse attackers. |
2 | +5 to hit. Higher chance to cause confusion in foes who attack you in melee. | Your body has grown many eyes which may confuse attackers. |
3 | +7 to hit and see invisible. Highest chance to cause confusion in foes who attack you in melee. | Your body is covered in eyes which may confuse attackers. |
Chance is 5%, 10%, or 15%. Checks will. | ||
Pseudopods
Rank | Effect | Flavor |
1 | Auxiliary pseudopod attack. Reduces body armour base AC by 50%. |
Armour fits poorly on your pseudopods. |
2 | Stronger pseudopod attack. | Armour fits poorly on your large pseudopods. |
3 | Even stronger pseudopod attack. | Armour fits poorly on your massive pseudopods. |
Damage: | ||
Engulf
Engulf is a status effect which makes the victim unable to breathe. Engulfed creatures are silenced and take asphyxiation damage each turn. It ends when either the engulfer or the victim moves away, or when the engulfer is killed.
Only targets of the same size (or smaller) of the engulfer can be engulfed. Insubstantial monsters, jellies, and spiny monsters are immune to engulfing. Players that are unbreathing or amphibious are immune to engulfing. The slick slippers unrand also gives immunity to engulf.
Can be inflicted by:
- Water elemental
- Quicksilver ooze
- Players with the Engulf mutation.
History
- Prior to 0.22, Engulf made movement 50% slower.
Defensive
Gelatinous Body
Rank | Effect | Flavor |
1 | +1 AC, +1 EV | Your rubbery body absorbs attacks. |
2 | +2 AC, +2 EV | Your pliable body absorbs attacks. |
3 | +3 AC, +3 EV | Your gelatinous body deflects attacks. |
Species notes: Octopodes start at rank 1. | ||
Jelly Missile
Rank | Effect | Flavor |
1 | Each time you are injured by a jelly-edible projectile, there is a 67% chance that you will be healed for 1d(damage received). | You have a small jelly attached to you that may absorb projectiles. |
Translucent Skin
Rank | Effect | Flavor |
1 | Stealth +50. Slightly reduced enemy accuracy | Your translucent skin slightly reduces your foes' accuracy. |
2 | Stealth +50. More greatly reduced enemy accuracy | Your translucent skin reduces your foes' accuracy. |
3 | Stealth +50. Most greatly reduced enemy accuracy | Your transparent skin significantly reduces your foes' accuracy. |
Accuracy reduction is 2*mutation level. Has no effect if the enemy can't see you. | ||
Tendrils
Rank | Effect | Flavor |
1 | 20% chance of passively attempting to disarm opponents who strike you with a weapon. | You are covered in slimy tendrils that may disarm your opponents. |
Monsters have an HD/35 chance to resist. | ||
General
Jelly Sensing Items
Rank | Effect | Flavor |
1 | Detect items in radius 5. | You have a small jelly attached to you that senses nearby items. |
History
Tendrils, Jelly Growth, and Jelly Missile were all added in 0.13, while Jelly Spawner was removed.