Hobgoblin
Version 0.31: This article may not be up to date for the latest stable release of Crawl.
hobgoblin g | |
---|---|
HP | 3-8 |
HD | 1 |
XP | 2 |
Speed | 10 |
AC | 2 |
EV | 10 |
Will | 0 |
Attack1 | 5 (hit: plain)
|
Resistances | None |
Vulnerabilities | None |
Habitat | Land |
Intelligence | Human |
Uses | Weapons & armour Starting equipment Open doors |
Holiness | Natural |
Size | Medium |
Type | goblin, hobgoblin |
Flags | Speaks Warm-blooded |
A larger and even uglier goblin, with an even worse temper to match. Many foolish young adventurers have underestimated the danger of crossing a hobgoblin and paid for it with their lives.
“A foolish consistency is the hobgoblin of little minds, adored by little statesmen and philosophers and divines.” |
Useful Info
Hobgoblins are one of the weakest monsters in the game, but are still a threat to XL 1 characters. They can take down the weaker end of starting characters in a fair fight, especially if they are wielding a weapon. They are found in the very earliest portions of the Dungeon.
Tips & Tricks
- Hobgoblins are slightly beefier than goblins and kobolds, and hit about as hard. If you have the choice, avoid fighting a goblin as your first enemy - try to get XP from easier prey, first.
- Watch out for their equipment. A hobgoblin with a weapon is one of the most dangerous enemies you can find on D:1. Unfortunately, if it's wielding a weapon, it's awake and likely to notice you.
- If you find a mass of hobgoblins and goblins on D:2-4, it's likely that Robin is around.