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- *If you are short on fodder to slay, [[Kiku]]'s Unearth Wretches ability can provide improved coverage. If you are not immu *Corpse Rot was removed in [[0.30]]. It was replaced by [[Cigotuvi's Dreadful Rot]].3 KB (454 words) - 21:43, 27 November 2023
- *[[Young Poisoner's Handbook]] {{flavour|This spell removes poison from the caster's system.}}2 KB (241 words) - 08:41, 4 August 2023
- ...a level 6 [[Necromancy]] spell that raises monsters into [[spectral thing]]s. ...ain [[natural]], [[holy]], and [[demon]]ic monsters into [[spectral thing]]s 100% of the time. Spectral things are based on the monster as it was in lif2 KB (310 words) - 16:18, 17 June 2023
- ...ell calls forth a small swarm of small demons to do battle with the caster's foes (and sometimes with each other!).<br>You can sustain at most eight cre ...[[Summonings]] spell which summons 7 to 11 [[lesser demon]]s to the caster's aid. The duration and friendliness of the demons are all dependent upon you1 KB (189 words) - 05:54, 6 September 2014
- If the spell manages to beat a monster's [[willpower]], the monster is instantly [[teleport]]ed away. If the spell f ...'s especially great against [[guardian serpent]]s and [[draconian shifter]]s, as [[Blink Allies Encircling]] can quickly surround you with enemies.2 KB (234 words) - 05:04, 22 August 2023
- ...3-4 tile radius (including the center tile), fills it with [[flame cloud]]s, and summons a handful of [[fire vortex|fire vortices]]. Higher [[spellpowe ...n be destroyed in a few casts. However, as a level 9 dual-school spell, it's very difficult to learn in a 3-rune game. Both [[Ashenzari]] and [[Vehumet]3 KB (421 words) - 15:57, 11 August 2023
- ...[[deep water]] and [[lava]]. It also makes many smaller treasure [[vault]]s accessible, or at least much more convenient to reach. ...ight]], or [[tengu|innate]] [[gargoyle|flying]] [[draconian|ability]]), it's almost always worthwhile learning this.2 KB (343 words) - 13:59, 13 August 2017
- ...r Healing, the divine player ability with a similar name, see [[Elyvilon]]'s page.'' {{flavour|Heals a large amount of damage to the caster's body.}}457 bytes (67 words) - 14:49, 5 March 2024
- The '''Guile''' [[ego]], exclusive to [[orb]]s, gives you -80 (**) [[willpower]]. In exchange, monsters you target with [[ ...et very consistent (60% - 90%) success rates for [[Hexes]], status [[wand]]s, etc. Don't think you need to be a Hexes or Evocations specialist to benefi3 KB (446 words) - 09:37, 5 January 2024
- ...nd there confound their language, that they may not understand one another's speech. So the LORD scattered them abroad from thence upon the face of all ...[[confuse]] all opponents in the caster's line of sight. Unlike [[Alistair's Intoxication]], it works on monsters that are non-[[natural]], poison resis1 KB (170 words) - 20:44, 26 January 2022
- ...ages and [[poison]]s any creatures without poison resistance in the caster's [[line of sight]] for a few turns. [[Alchemist]]s start with this spell, though it can also be [[evoke]]d using the artefact4 KB (604 words) - 13:25, 14 February 2024
- '''Orb of Destruction''' ('''OoD''', or Iskenderun's Orb of Destruction, '''IOOD''') is a level 7 [[Conjurations]] [[spell]] whi ...mited to the 8 dungeon directions. The orb hits when it reaches the target's tile, irrespective of the 2 variables. When casting the spell, the angle wi7 KB (1,175 words) - 20:29, 5 March 2024
- ...f [[negative energy]] against a single target. It must overcome its target's [[willpower]] to have an effect but never misses and is unaffected by [[AC] ...point of negative energy). [[Necromancer]]s started with this spell. Pain's effect was moved into [[Necrotise]].1 KB (188 words) - 17:26, 11 October 2022
- ...gative energy]] against a single target; it must succeed against the enemy's [[willpower]] to function. If it kills the target, or the target is killed [[Necromancer]]s begin with this spell in their libraries. [[Kikubaaqudgha]] will always gif2 KB (270 words) - 13:16, 17 June 2023
- [[Formicid]]s are completely immune to paralysis. For other species, the spell can be res Note that the [[Paralysis Gaze|paralytic gaze]] of [[floating eye]]s does not work the same way as this spell; their gaze does not require line3 KB (457 words) - 07:38, 6 August 2023
- [[Earth Elementalist]]s start with this spell in their libraries. ...to move the monster one tile away, which will awaken it. However, if there's no room to move the monster, Passwall will fail.4 KB (681 words) - 23:21, 9 June 2024
- ...geted attacks, transparent [[wall]]s (but not [[iron grate]]s or [[statue]]s) will block Portal Projectile. *Prior to [[0.27]], Portal Projectile's duration could be ended prematurely.1 KB (160 words) - 18:49, 21 February 2024
- ...unds. This unnatural act dramatically but temporarily increases the caster's health regeneration, while also speeding their metabolism.}} ...a level 3 [[Charms]]/[[Necromancy]] spell which temporarily boosts caster's health regeneration.3 KB (391 words) - 03:23, 11 February 2024
- ...ell only helps to [[ev]]ade ranged attacks; it has no effect on the caster's ability to [[SH|block]] them. ...is and [[Throw Klown Pie]], but these spells can be repelled or dodged. It's great in [[the Shoals]], the [[Elven Halls]], [[the Vaults]], and other are3 KB (496 words) - 18:57, 30 April 2024
- ...[[spell slot flags]] - are stopped by Silence. For example, most [[demon]]s are immune to silence - they use the ''Magical'' spell flag, meaning they c That's at least 10 turns, at most 100. At 50 power (mid-game caster) you'll get an5 KB (721 words) - 17:09, 21 November 2023