Macabre mass

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Revision as of 22:23, 15 November 2012 by Spudwalt (talk)
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macabre mass xMacabre mass.png
HP 2 - 4
HD 1
XP 0
Speed 5
AC 1
EV 0
Will Immune
Attack1 0


Resistances rC+, rPois+, rN+, rTorm, rRot
Vulnerabilities Holy
Habitat land
Intelligence Plant
Uses Uses nothing
Holiness Undead
Size Small
Type macabre mass, macabre mass
Flags Evil
No regenerate
No experience gain
A fused and twisted collection of body parts, weakly animated by necromancy. It is easily destroyed, but capable of merging with others to form more potent horrors.

Useful Info

Macabre masses are the sad result of allowing crawling corpses to fuse with each other. These husks have no offensive or defensive capabilities, and will generally do nothing but fuse with each other, with crawling corpses, or with small abominations. When there is nothing left to fuse with, they will simply follow you around, waiting for you to generate more flesh for fusing. They have slightly more durability than a crawling corpse (a bat won't kill them in a single attack), but move much slower.

Tips & Tricks

  • Macabre masses will happily charge through traps to follow you, and are easy pickings for any monster. Try to convert them up to abominations as quickly as you can, as you'll be wasting them if they fall in battle.