Mass Abjuration
Mass Abjuration | |
---|---|
Level | 6 |
School1 | Summoning |
Source(s) | |
Casting noise | 5 |
Spell noise | 0 |
This spell attempts to send all hostile summoned creatures in sight to the place whence they came, or at least shorten their stay in the caster's locality. |
Mass Abjuration is a level 6 Summoning spell which attempts to dispel all hostile summoned creatures in your line of sight. Affected monsters have their remaining duration in this world drastically reduced; if this reduces the duration to zero or less, the monster is unsummoned entirely. Casting it at higher spell power reduces enemy duration to a greater extent. Be aware that summoned enemies visible through transparent walls are unaffected by this spell.
A weaker version of this spell, Abjuration, is a level 3 Summonings spell that affects a single targeted creature.
Monster Version
Strictly speaking, there is no distinct monster-version of the Mass Abjuration spell. Instead, all high-level monster-version Summonings spells have an inherent 50% chance of a Mass Abjuration effect that replaces the effect of the previously intended spell. (This replacement only occurs if there are valid summons, hostile to the monster, in its LOS.) The high-level Summonings spells which have this inherent Mass Abjuration are:
- Summon Demon
- Summon Greater Demon
- Summon Drakes
- Summon Water Elemental
- Summon Iron Elemental
- Shadow Creatures
- Summon Ugly Thing
- Summon Scorpions
- Summon Mushrooms
- Summon Caniforms
- Summon Eyeballs
- Summon Dragon
- Summon Hydra
- Fire Summon
History
Player Mass Abjuration will be removed in 0.14, with Aura of Abjuration taking its place. Monsters will have their chance of casting Mass Abjuration instead of summoning reduced to 33%.
Prior to 0.10, only the level 3 Abjuration spell existed, and it had the effect of the current Mass Abjuration spell.