Qazlal Stormbringer
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Contents
Racial Restrictions
Demigods may not worship Qazlal Stormbringer or any other deity.
Appreciates
- Killing.
Deprecates
???
Given Abilities
Piety level -: "."
- All worshipers are immune to the negative effects of any clouds they generate. (Passive)
Piety level *: "?"
- Storm Shield: You passively generate randomly selected elemental clouds around you. These harms enemies which stand in them, provide you with a bonus to SH, and generate significant amounts of noise at all time, greatly reducing your ability to be stealthy. Improves at *** piety.
Piety level **: "??"
- Upheaval: Blast a small nearby area with elemental forces. Costs ?
Piety level ***: "???"
- Upgraded Storm Shield: At *** piety, Storm Shield also grants you a permanent Repel Missiles effect.
- Elemental Force: Convert nearby clouds into elementals. Costs ?
Piety level ****: "????"
- Elemental Adaptation: Taking elemental damage occasionally grants you partial resistance to the element of the damage. The following elements can be affected:
This resistance last for X turns. Passive, no cost on activation. Piety level *****: "?????"
- Disaster Area: Blast a large area surrounding you with elemental forces. Costs ?
Piety level ******: "??????"
- You may pray at an altar to gain a rank of resistance to an element of your choice for as long as you remain a worshiper. No cost.
Punishments
???
Strategy
True to his name, Qazlal Stormbringer brings a lot of firepower to bear to his worshipers, and upon reaching full piety, allows you to easily patch a hole in your resistance, freeing up equipment slots for other gear. Although it may be tempting to wait until the end game to choose your resistance, doing so means you waste this gift for much of the game.
As worshipers of Qazlal will be forever generating significant amounts of noise wherever they go, stealth-based play is effectively impossible for his worshipers. Regardless of play style, expect enemy reinforcements to show up more often than normal; pulling discovered enemies back to already-cleared areas will reduce the odds of wandering monsters showing up mid-battle.
History
Qazlal Stormbringer will be added in 0.15.