Gnoll shaman
Version 0.16: This article may not be up to date for the latest stable release of Crawl.
gnoll shaman g | |
---|---|
HP | 12-27 |
HD | 3 |
XP | 40 |
Speed | 10 |
AC | 2 |
EV | 9 |
Will | 20 |
Attack1 | 10 (hit: plain)
|
Resistances | None |
Vulnerabilities | Holy |
Habitat | Land |
Intelligence | Normal |
Uses | Weapons & armour Starting equipment Open doors |
Holiness | Natural |
Size | Medium |
Type | gnoll, gnoll |
Flags | Evil Speaks Warm-blooded |
A haggard old gnoll, wise and wicked. Its strange chants and ululations send other gnolls into a wild frenzy. |
For a list of all gnolls, see list of gnolls.
Contents
Useful Info
Gnoll shamans are support casters often found with packs of standard gnolls. Only as powerful physically as a standard gnoll, they aren't much of a threat alone, but they can be dangerous if they manage to haste an ally with a powerful weapon.
Spells
Spell set | ||
---|---|---|
Slot1 | Corona | Priest flag |
Slot2 | Heal Other (2d1) | Priest flag |
Slot3 | Haste Other | Priest flag |
Slot4 | Minor Healing (2d1) | Emergency flag, Priest flag |
Tips & Tricks
- Their Corona spell doesn't make a big difference for characters in heavy armour, but can make combat significantly riskier for evasion-based characters.
- Try to separate them from their allies: hasted gnolls are not fun to fight. If this is not possible, at least target them in preference to normal gnolls.